Conglomerate 451 is a grid-based, dungeon crawling first-person RPG with roguelike elements set in a cyberpunk world.
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Greetings everyone!
After a while we are ready to release another patch that will fix more issues that were still present in the game. We also want to thank all of you who posted about the issues you come across in our Steam forums - your feedback is priceless to us and helps us find and fix these problems.
[h3]Changelog 1.5.5[/h3]
[b]NEW FEATURES:[/b]
[list]
[*] New effect to highlight the hotspot in the missions
[/list]
[b]BALANCING:[/b]
[list]
[*] Rebalancing the stats of the Soldier
[/list]
[b]MAJOR FIXES:[/b]
[list]
[*] FIXED an issue that prevents the special mission to be triggered
[*] FIXED an issue that soft-lock the game during the SPU minigame
[*] FIXED an issue that hides some part of the scene's geometry inside the bar, in the city
[/list]
[b]MINOR FIXES:[/b]
[list]
[*] FIXED a broken shader in one of the enemy weapons.
[*] FIXED an enemy who walked above the ground
[*] FIXED an issue that causes the camera reset using the scanner
[*] FIXED the Archive text (Tech -> Credits)
[/list]
[b]QUALITY OF LIFE:[/b]
[list]
[*] Reduced the time needs to pick up the enemies drop
[/list]