Update 1.4.0 - The Sub-Terrain Breacher

The Wall

[Servers Temporarily Shut Down!] Build. Gather. Breach. The Wall is a never-before seen mix of genres, where dynamic maps, slick combat, base building, and economy management all come together.

[b]Changelog[/b] [list] [*] Added Sub-Terrain Breacher [*] Spawn immunity now is removed when any weapon is added to your inventory [*] Foundations now take double the damage from underneath now [*] Reduced Electricity Tower health from 600/800 to 400/600 [*] Changed crystal miner cost to 300c/500b to 500c/300b [*] Right clicking items in the shop now quick buys them [*] Can now press keys 1-4 when in your inventory to select the current store tier [*] Fixed healing station exploit [*] Increased percent chance increases for cosmetic crates from 5%/2.5% to 7.5%/5% (win/loss) [*] Fixed digging exploit in Sequoia [*] Fixed enemy team players having an outline on spawn [*] Fixed being able to place items on trees and deployables [*] Reduced fire cost of gun turret from 20/20/.5 to 10/15/.1 [*] Fixed motion detector not retaining rotation when ground underneath is dug [/list] [b]About the Sub-Terrain Breacher[/b] [list] [*] Tier 3 [*] 500 bio / 600 crystal / 20 energy arming cost [*] 7.5 second arming time / 12 second firing time [*] Shoots 4 sub-terrain rockets that each do 600 damage in a square shape [*] Max distance of 50 meters (about 30% of the length of Sequoia) [/list]