Patch 1.4.1 - Game-changing tweaks, balances, QoL, and lots of bug fixes

The Wall

[Servers Temporarily Shut Down!] Build. Gather. Breach. The Wall is a never-before seen mix of genres, where dynamic maps, slick combat, base building, and economy management all come together.

Changelog: [list] [*] The wall can now be opened without the enemy team knowing [*] Added absolute structure height limit of 40 meters [*] Can no longer place stairs if the the ceiling it's on is only supported by one structure [*] Turrets can no longer see through smoke [*] Bullets do twice as much damage to rod locks now [*] Increased sniper rifle damage from 80 to 90 [*] Sniper rifle critical hit now does 180 damage (from 120) [*] Made semi-auto shotgun weaker at longer ranges [*] Sub-terrain breacher now starts off as a construction pile [*] Increased sub-terrain breacher's construction and reload costs [*] Can no longer control the STB when the wall is closed [*] Players can now only own 1 STB [*] STB no longer damages anything above your starting foundations [*] Reduced strafe run speed by 25% [*] Changed STB to tier 4 [*] Added item names that flash under hotbar to help new players [*] Increased digging speed by 25% and decreased the time it takes to equip your shovel [*] Nerfed M39 recoil [*] Nerfed sniper rifle recoil [*] Reduced cooldown of damaged biomass/crystal generator from 60 seconds to 30 seconds [*] Increased snap radius for electricity spikes and electricity tower [*] Fixed generators still generating when on fire [*] Fixed in-game Steam glitchiness [*] Fixed silencer showing up in the 8x scope [*] Fixed defense relay not starting out at max tier at your main base [*] Made the tutorial easier to complete (you do more damage now) [*] Fixed interactable, but disabled items tooltip not showing [*] Fixed being able to dig under the wall in Sequoia [*] Fixed STB screen indicator sticking to screen [*] Fixed spikes and c4 floating in the air [*] Fixed wire gun damage indicators [*] Fixed some items allowing you to aim and slowing movement (like the wrench...) [/list]