[Servers Temporarily Shut Down!] Build. Gather. Breach. The Wall is a never-before seen mix of genres, where dynamic maps, slick combat, base building, and economy management all come together.
I reduced a lot of texture/audio file sizes in the Unity project which resulted in a much lower hit to system RAM as well as disk usage. These optimizations reduced RAM usage to about 5-6 GB and disk usage to 8 GB.
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[*] Optimized textures/audio files
[*] Can no longer place items on the Vault Wall, trees, or destroyable pallets
[*] Fixed scope lighting issues
[*] Fixed solo custom match wrong team placement
[*] Fixed store skin animations not working
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