Update 0.9.5.8

Striving for Light

Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

[h3]Major Changes and Improvements[/h3] [list] [*] Pause Menu now has updated UI elements [*] League selection/ Savegame Manager window UI has been updated [*] Join Create Private/Public League Window UI has been updated and improved [*] Decreased interaction hint of various portal world objects portal [*] Increased projectile size of Twilight Quiver legendary trinket ability [*] Skilltree node search highlight now uses a slightly tuned down green tone [*] Improved options menu text alignement for all translations [/list] [h3]Bugfixes[/h3] [list] [*] Fixed trial events ground tiles covering traps and other world elements [*] Fixed wrong squished enemy AoE effects [*] Fixed interacting with crafting window game overlay triggers attacks [*] Fixed interacting with sky forge ui window triggers attacks [*] Fixed melee attack properly reverting after deactivating an attack replacer skill node [*] Fixed double trigger of sfx on echo ballista attacks [*] Fixed tree of light node could be unspeced with wrong conditions [*] Fixed persistent trail of Nature Calls legendary trinket ability after shapeshifting back to normal form [*] Fixed trinket stats window screen overflow when exchanging trinkets and navigating with arrow keys or gamepad [*] Fixed translation fonts for trinket stats being too big causing screen overflow [*] Fixed clipping font in save game manager for all translations [/list]