Update 0.51 | Patch Notes

ZERO Sievert

ZERO Sievert is a tense top-down extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...

Greetings Hunters, We’re excited to announce that 0.51 is now live! Just make sure to update your game and then you can continue your journey through Zakov. As we mentioned in our dev blog last week, this update will bring some much awaited quality of life features to the game and over 40 bugs squashed - ones we know have been especially frustrating the community. Without any delay, let’s get into the patch notes! [b]Patch Notes 0.51[/b] In this patch, the devs worked on Quality of Life improvements with a focus on bug fixes, additional controller support and localisation updates. [img]{STEAM_CLAN_IMAGE}/41319473/8bf329f92c5c084bbd28c5046ed712b9b6e4813a.png[/img] [list] [*] New radial menu - Controller mapping added for close-up of equipped weapon, weapon torch on/off and weapon laser on/off. Also updated for Steam Deck [*] New difficulty setting under Settings -> Gameplay, to change the min and max ranges of guns [*] Alt-tabbing to pause the game has been removed. This has resolved multiple problems with the trade menu while tabbed out but players need to remember that if they want to pause the game before tabbing, it needs to be done manually [*] Placeholder logos removed [/list] [img]{STEAM_CLAN_IMAGE}/41319473/6c72d9790e1bd9245df35d22f47ba5cdbb88f56c.png[/img] [b]Quest[/b] [list] [*] ‘Eliminate the Spy’ quest fix; Vlasov will always spawn until the player has taken the dog tag [/list] [b]UI[/b] [list] [*] Player carry weight now displayed accurately on Trade menus [*] Igor’s name is now visible in the quest objects for ‘The Old Man’ quest [*] Quest text can now be fully scrolled from the PDA [*] Doctor and Conductor’s task option removed as no tasks are available [*] The date is no longer displayed on the PDA [*] Daily task objective to defeat Lazar is now showing the correct information in the task description [*] Joel now presents dialogue text when asked about his faction [/list] [b]General Gameplay[/b] [list] [*] Extraction points and Points of Interest being inaccessible should be fixed across the board (excluding lesser buildings like houses in the Forest). Because the frequency of this issue is low compared to the possible number of maps that can be created, please continue to raise any time an extraction zone or point of interest is inaccessible so we can investigate further [/list] [b]Crash Fix[/b] [list] [*] When using a controller to move items from the player inventory to the Trade menu and then minimising the game with Alt+Tab, it caused the player inventory to become inaccessible. This is now fixed [*] Crash fixed when quick moving an item to Trade menu [*] Crash fixed when the player uses the crafting table [/list] [b]Weapons[/b] [list] [*] Modded weapons that are equipped now show applied mods after pressing Alt + Tab [*] Ammo no longer disappears from a weapon when pressing Alt + Tab during reload [*] Loading a weapon with a different ammo type whilst the player inventory is full will now cause the initial loaded ammo to be stored on the ground [*] NPCs now don’t react to players aiming at them when no weapon is equipped [*] Killing a friendly NPC with a grenade will now trigger nearby NPCs to attack [/list] [b]Trading[/b] [list] [*] Trading price modifiers now function [*] Trading Price settings are now applied for all items [*] When selecting to buy any bulk items from Mr. Junk, items now stack in the Trade window [*] Items no longer disappear from the player inventory & stash after pressing Alt + Tab [*] When items are moved to the buying window from the trader’s inventory and the player presses Alt + Tab, the item now reverts back to the trader’s inventory [*] Items are no longer removed from the inventory when pressing Alt + Tab while in the Trade window [/list] [b]Items[/b] [list] [*] Items within the player stash no longer duplicate after using the sort functions and Alt + Tab [*] Injectors now always apply the stat changes mentioned in the tooltip [*] Barman’s free equipment can now only be acquired once. [*] Touchscreen no longer shows keyboard and mouse controls on Steam Deck [*] Mouse cursor and input removed on the Hunt end screen on Steam Deck [*] Daily Quests do not reappear if removed in the PDA [*] Map generation in the Train Station proximity on the Makeshift Camp map fixed [/list] [b]Controller[/b] [list] [*] Improved controller input for selecting task rewards [*] Exit/Close button on the weapon mod menu is now highlighted when accessed via a controller [*] Player can now become unstuck when using a controller [*] Now able to select items in food crafting menu when using controller [*] Fixed visual stutter when quick moving items to the Trade window when using a controller [*] You can now exit the teleport menu when using a PlayStation controller [*] Radial Wheel can no longer be opened during death sequence [/list] [b]Localisation[/b] [list] [*] Text headers now display correctly across all the supported languages when starting a new save [*] Quest giver text when viewing an accepted quest on the PDA now shows correctly in all supported languages [*] Analyzer objectives from Scientist Work 1 and 2 in the PDA now show correctly in all supported languages [*] When selecting a quest, the experience/rouble text in the top left of the screen now displays correctly Also, when retrieving the reward for a completed task, it will show experience/roubles text correctly at the bottom right of the screen [*] Extraction points now display correctly across all the supported languages [*] Localisation text now displays correctly when the player chooses to join the Green Army or the Crimson Corp [/list] [b]Latin American[/b] [list] [*] Text is now readable and not overlapping the bars when hovering over repair kits and attachments [/list] Thank you as always for all your ongoing feedback, they have been pivotal in continuously improving ZERO Sievert! If you have any feedback you want to also submit, the best place for you to do so is on the official ZERO Sievert Discord Server. Now it’s time to get back to hunting! ☣️ Follow Zero Sievert on [url=https://twitter.com/zerosievert?lang=en-GB]Twitter[/url] ☣️ Join the community on [url=https://t.co/bPaW7oUElW]Discord[/url] ☣️ Subscribe to our [url=http://eepurl.com/hWuO85]Newsletter[/url]