Update 0.5.0: Merry Update

Schism

Schism is a challenging action roguelike RPG with guns, gods, leveling, and frequency-switching action. The combination of deep leveling and stat systems, full gun customization, deity worship, intense bullet hell combat, and difficult bosses make for a unique and highly replayable experience.

///NEW -new secret area. The tipmaster might know more... -2 new relics -1 new boss -4 new enemies -new song -new chest: Cursed Chest -new chest: Debt Chest -new god: Merriment (happy late christmas!) -new tertiary stat: Jolliness -4 new happy holiday themed relics -new enemy perk: Poisonous -new enemy perk: Spammer -new enemy perk: Luminescent -new enemy perk: Lightning -many new Babel Book effects (thanks pnok, Patty, tagetosa) -improved art for many relic sprites ///BALANCE -boss HP and champion enemy HP scale harder -reworked enemy perk: Blood ---makes enemy regen HP, and take increased damage if hit by them -changed enemy perk: Fire ---gives unique Burning debuff now, which makes you take damage at end of room -relic Quantum Immortality has +1 revive, and caps at 80% revive chance -status effect buildup scales with a percentage of enemy HP now -favored injoyables (the ones you take the most of) appear less often -injoyable Stoggy gives less Bargain Chance -ally turrets get less i-frames when hurt -enemy perk Earth stuns longer when enemy is killed and has a higher chance to stun on damage -enemy perk Undying can stack now ///TWEAKS -opening cutscene now plays again, but only the first time when starting the game -art and writing for opening cutscene improved -enemy perk tooltip is easier to read -made relic EA-3167 description more clear (thanks YikerBones) -relic Dissociation damage can go below 1 ///FIXES -opening cutscene now works with controllers -fixed relic Hypochondria Psy doing damage -fixed some special rooms tanking FPS (thanks dave) -fixed mini map revealing entire map when entering new floor (thanks YikerBones) -fixed currency Lucky Clover not working with currency toggle (thanks Capriestsun) -fixed relic Uncanny Memory not having a cap on its chance -fixed FPS issues caused by enemy gas bullets colliding with walls -temporarily disabled fate god event to prevent softlock (thanks muzikelretifhbr)