Update 0.1.20!

Schism

Schism is a challenging action roguelike RPG with guns, gods, leveling, and frequency-switching action. The combination of deep leveling and stat systems, full gun customization, deity worship, intense bullet hell combat, and difficult bosses make for a unique and highly replayable experience.

///PRICING A quick reminder that Schism will be raising it's price by ~$3 in 2 weeks. ///NEW -3 new secret weapons -new weapon: Dispenser -new weapon: Robber Baron -new weapon: Cross-Spear -new weapon: Chop Shop -new weapon: Mothership -new weapon: Bloodletter -new enemy: Umbroid -new enemy: Thwump -seeded runs! -added gambling to the hub world ///BALANCE -reworked status effect: Burn -------scales with ATK and stacks, but lasts a short duration -------think of it as an in-between bleed and poison effect -all regen outside of completing rooms no longer counts down status effects -relic Thorn Crown bleed scaling increased to 100% (from 50%) -room reward timer is more lenient -relic Quetzal Fang gives 10 poison now (from 5) -bleed now only replaces damage of current bleed stack if it deals more damage ///TWEAKS -first win in a save has message after cutscene to let players know there's more -enemy perk Undying has a sound and effect now -relic Slapstick does not trigger on breakables and before room start -enemy flash when hurt has been toned down for visibility -darkened player bullet and allies for visibility -darkened damage pop up text for visibility -made player aura more contrasted for visibility -added darkening screen effect during events and level up -redid art for Bomb Buddy relic and ally sprite -moved player statues into a new unique room -walls near locked doors now re-tile themselves after the door is unlocked ///FIXES -fixed enemy maneater not showing up in jungle -fixed room reward timer for wave rooms considering minion enemies -fixed bug with negative INT and Time De-ager giving -inf XP -fixed bug with enemies flashing the wrong color when hurt -fixed enemy Psycho freezing game when getting stuck in wall -fixed reloading games not properly recreating seed (thanks Famicone) -fixed Jerkops spawning inside unreachable areas (thanks dave) -fixed loading game doubling revives (thanks dave) -fixed crash with settings menu in main menu (thanks MagicRabi) -fixed Suffering God freezing game if you got all their relics (thanks MagicRabi) -fixed Beast of Hate sometimes going out of bounds (thanks MagicRabi) -fixed Bomb Buddy resetting on leaving cleared rooms (thanks HalvedDead) No FR*PPING WAY (thanks dave for the silly fanart!) [img]{STEAM_CLAN_IMAGE}/42647431/1fb7bb74779c87f26c9bfd577e101e9a4aec79d0.png[/img]