Schism is a challenging action roguelike RPG with guns, gods, leveling, and frequency-switching action. The combination of deep leveling and stat systems, full gun customization, deity worship, intense bullet hell combat, and difficult bosses make for a unique and highly replayable experience.
///PRICING
A quick reminder that Schism will be raising it's price by ~$3 in 2 weeks.
///NEW
-3 new secret weapons
-new weapon: Dispenser
-new weapon: Robber Baron
-new weapon: Cross-Spear
-new weapon: Chop Shop
-new weapon: Mothership
-new weapon: Bloodletter
-new enemy: Umbroid
-new enemy: Thwump
-seeded runs!
-added gambling to the hub world
///BALANCE
-reworked status effect: Burn
-------scales with ATK and stacks, but lasts a short duration
-------think of it as an in-between bleed and poison effect
-all regen outside of completing rooms no longer counts down status effects
-relic Thorn Crown bleed scaling increased to 100% (from 50%)
-room reward timer is more lenient
-relic Quetzal Fang gives 10 poison now (from 5)
-bleed now only replaces damage of current bleed stack if it deals more damage
///TWEAKS
-first win in a save has message after cutscene to let players know there's more
-enemy perk Undying has a sound and effect now
-relic Slapstick does not trigger on breakables and before room start
-enemy flash when hurt has been toned down for visibility
-darkened player bullet and allies for visibility
-darkened damage pop up text for visibility
-made player aura more contrasted for visibility
-added darkening screen effect during events and level up
-redid art for Bomb Buddy relic and ally sprite
-moved player statues into a new unique room
-walls near locked doors now re-tile themselves after the door is unlocked
///FIXES
-fixed enemy maneater not showing up in jungle
-fixed room reward timer for wave rooms considering minion enemies
-fixed bug with negative INT and Time De-ager giving -inf XP
-fixed bug with enemies flashing the wrong color when hurt
-fixed enemy Psycho freezing game when getting stuck in wall
-fixed reloading games not properly recreating seed (thanks Famicone)
-fixed Jerkops spawning inside unreachable areas (thanks dave)
-fixed loading game doubling revives (thanks dave)
-fixed crash with settings menu in main menu (thanks MagicRabi)
-fixed Suffering God freezing game if you got all their relics (thanks MagicRabi)
-fixed Beast of Hate sometimes going out of bounds (thanks MagicRabi)
-fixed Bomb Buddy resetting on leaving cleared rooms (thanks HalvedDead)
No FR*PPING WAY
(thanks dave for the silly fanart!)
[img]{STEAM_CLAN_IMAGE}/42647431/1fb7bb74779c87f26c9bfd577e101e9a4aec79d0.png[/img]