A year after the global catastrophe, you woke up in a hospital and don't remember anything. You have to not only find out what happened, but also try to survive in this harsh dangerous world.
Good day, friends. Work has been done to improve the game.
Quick Access Panel
- To equip an item in the slot you need:
1 Select the appropriate item for the quick access panel.
2 Call up the menu and click equip. The quick access panel will be highlighted.
3 When you press the corresponding slot on the keyboard, the item will be equipped in the slot you selected using the keys indicated below.
- When you left-click on the quick access slot, the item will be used.
Improving the map in the PDA
- Now you can open the map directly by pressing the M button.
- The player's point has now become an arrow with the direction of view.
- Marks of all NPCs have been added to the map.
- You can put your own marks on the map with the right mouse button. They are ordinary temporary beacons. Maximum 5 pieces - they are not saved. You can delete an extra mark yourself (right-click on it), or when you add the sixth, then the first one will be deleted automatically. So be careful if you use this.
- The map has a button to delete your marks, which allows you to quickly delete all your temporary marks.
- Markers with a warehouse have appeared on the map.
- Location zones have been added to the map, information about them appears when you hover over the zone with the mouse.
- Filters have been added to the map.
- The player's position on the map has become more accurate.
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Transport
- The dashboard has been turned on. Now the speedometer and tachometer work. Gasoline is not spent yet, so enjoy your ride.
- The brightness and type of glow of the car's headlights have been reduced.
- The sound of the car's engine and gear shifting has been added. A 4-speed automatic transmission is available.
- Information about controls has been added.
- A trunk has been added in which you can put items, but they may not be saved, so be careful.
- If you get stuck in a car, you can get out and push it. A hint about this has been added.
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Tasks
- Detailed information about what needs to be done has been added to some tasks.
- Fixed some spelling errors in dialogues and quests.
- Changed description of items in the quest about the radio.
- Nikolai gives a quest to find a car.
- Supplemented description of the item in the quest "Hunter's Stash"
- Changed description of the quest "Mirror of the Soul"
- Changed the quest to hand over the envelope to the chemist's boss.
World
- When shooting at water, splashes appear.
- Fixed some flying trees.
- Fixed collision near garages in the village.
- Fixed lighting in the lamps of the clinic.
- Added new places for the appearance of objects on the map.
- Added "Black Hole" anomalies to the map
- Increased drawing distance of snow and puddles on the ground.
- Added several more cars to the world in different areas.
- Fixed the fire station in the village.
- Fixed collision of some objects.
- Fixed collision of tables.
- Added new checkpoints in the city.
- Work was underway to improve the location of the building in the forest.
- A new point of interest was added to the forest.
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Miscellaneous
- Reduced the brightness of the flashlight by 2 times.
- Removed the word player from the trade.
- Search in the inventory now works normally and does not switch to other windows.
- While the energy drink is working, satiety decreases.
- Points of interest are now included in the localization.
- Game logo in the main menu.
- Fixed errors in some dialogues.
- Fixed the notification about the experience received. Now it does not come if we do not receive anything and the experience figure is an integer without numbers after the decimal point.
- Localization of new content was carried out.
- Changed the appearance and position of the notification about saving the game.
- Display of experience for pumping character parameters has been changed.
Enjoy the game and a great mood.