Update 0.4.4.1

Good day, friends, today we have prepared a list of changes to the game. [h1]0.4.4.0 F2[/h1] [h2]Changed:[/h2] - Lighting at night and during the day. - Flashlight power and operation. - Checkpoints - removed in incorrect places. Also, the influence of the safe zone was removed in them. [img]{STEAM_CLAN_IMAGE}/41585123/e84459404e7f65d236c70b3fa858de3e4258de7d.jpg[/img] [h2]Added:[/h2] - Personal storage in the clinic on the 1st floor. - Personal storage at the forester. - Sleeping bag at the forester and in the clinic in the starting ward. - Button to close the sleeping bag window. [h2]Revisions:[/h2] - Shadow for text in the form of keys on quick access slots, as well as for weapon slots. - An increase in the angular view in the first person aiming mode (RMB + F) has been added to weapons. Now, in the absence of sights, there will be a small standard increase. [h2]Bugs fixed:[/h2] - The inspection pit at the gas station has been closed. It will be reworked later. - The flashlight constantly turns on by itself - fixed. - The character's body blocks the view when playing and shooting and nothing is visible - some work has been done with the camera, it should be better. - The shadow does not display the weapon - Now the weapon displays the shadow. [h1]0.4.4.1[/h1] The following was done in the new version: [h2]New:[/h2] - It is now possible to find out information about the character's characteristics. - Added an icon indicating overload - a backpack above health. - Added a notification when receiving a reward for a quest on the bottom right. Information in the quest itself will be added in other versions. [img]{STEAM_CLAN_IMAGE}/41585123/c0aea99b0f03b45b21aa240ef160000d1b97a235.jpg[/img] The ability to visually put on equipment is in development. [h2]Change:[/h2] - Optimized game loading, now loading is faster and without lags. - Fixed reputation issues. - Changed the clothes on the main character. In the future, visualization of equipment on the character will be added. So this is a small step towards improving the game. - Changed handling of overload, now the ability to run appears if the overload is below 85% - Changed flashlight lighting. - Reduced the strength of wolves behind garages. - Fixed the behavior of the close button in the sleeping bag. - Removed the effect of bullets on save zones. [h2]Tasks:[/h2] - Nikolay issues 3 new tasks - Changed the first quest for Valera. - Added a marker to the helipad. - Removed the mention of Nick from the hunter. - Added a hint to the description in the quest "Hunter's Stash". - Changed the color of the medical bag that goes along with the quest in the parking lot. - Changed the number of bandits in the clinic parking lot during the quest. - Fixed hiding objects from quests. Now the UAZ is not displayed in the garage after the quest to repair the car. - Removed objects confusing players during some quests. [h2]Other:[/h2] - Due to a bug, players received a lot of experience and money - this bug will be fixed in the current update. A lot has been fixed and changed, so other problems are possible, and if they arise, be sure to let us know in the discussions. Everyone have a great mood and successful game.