A year after the global catastrophe, you woke up in a hospital and don't remember anything. You have to not only find out what happened, but also try to survive in this harsh dangerous world.
Good day, friends, today we have prepared a list of changes to the game.
[h1]0.4.4.0 F2[/h1]
[h2]Changed:[/h2]
- Lighting at night and during the day.
- Flashlight power and operation.
- Checkpoints - removed in incorrect places. Also, the influence of the safe zone was removed in them.
[img]{STEAM_CLAN_IMAGE}/41585123/e84459404e7f65d236c70b3fa858de3e4258de7d.jpg[/img]
[h2]Added:[/h2]
- Personal storage in the clinic on the 1st floor.
- Personal storage at the forester.
- Sleeping bag at the forester and in the clinic in the starting ward.
- Button to close the sleeping bag window.
[h2]Revisions:[/h2]
- Shadow for text in the form of keys on quick access slots, as well as for weapon slots.
- An increase in the angular view in the first person aiming mode (RMB + F) has been added to weapons. Now, in the absence of sights, there will be a small standard increase.
[h2]Bugs fixed:[/h2]
- The inspection pit at the gas station has been closed. It will be reworked later.
- The flashlight constantly turns on by itself - fixed.
- The character's body blocks the view when playing and shooting and nothing is visible - some work has been done with the camera, it should be better.
- The shadow does not display the weapon - Now the weapon displays the shadow.
[h1]0.4.4.1[/h1]
The following was done in the new version:
[h2]New:[/h2]
- It is now possible to find out information about the character's characteristics.
- Added an icon indicating overload - a backpack above health.
- Added a notification when receiving a reward for a quest on the bottom right. Information in the quest itself will be added in other versions.
[img]{STEAM_CLAN_IMAGE}/41585123/c0aea99b0f03b45b21aa240ef160000d1b97a235.jpg[/img]
The ability to visually put on equipment is in development.
[h2]Change:[/h2]
- Optimized game loading, now loading is faster and without lags.
- Fixed reputation issues.
- Changed the clothes on the main character. In the future, visualization of equipment on the character will be added. So this is a small step towards improving the game.
- Changed handling of overload, now the ability to run appears if the overload is below 85%
- Changed flashlight lighting.
- Reduced the strength of wolves behind garages.
- Fixed the behavior of the close button in the sleeping bag.
- Removed the effect of bullets on save zones.
[h2]Tasks:[/h2]
- Nikolay issues 3 new tasks
- Changed the first quest for Valera.
- Added a marker to the helipad.
- Removed the mention of Nick from the hunter.
- Added a hint to the description in the quest "Hunter's Stash".
- Changed the color of the medical bag that goes along with the quest in the parking lot.
- Changed the number of bandits in the clinic parking lot during the quest.
- Fixed hiding objects from quests. Now the UAZ is not displayed in the garage after the quest to repair the car.
- Removed objects confusing players during some quests.
[h2]Other:[/h2]
- Due to a bug, players received a lot of experience and money - this bug will be fixed in the current update.
A lot has been fixed and changed, so other problems are possible, and if they arise, be sure to let us know in the discussions.
Everyone have a great mood and successful game.