Update - 0.13

Planetation

On the harmstead you sow crops by day, plough hordes of alien pests by night, and spelunk the “Very Dark” depths whenever you damn well please. This bloodthirsty alien planet doesn’t want you here, but you’re a robot in a tractormech so what do you care?

We hope everyone had a great holiday! We're back to development and today we're excited to introduce abandoned Harmsteads throughout the Outback. These derelict farms have been long abandoned by their owners (likely deceased), and are full of loot ready for you to make yours. These Harmsteads represent a huge addition to the game and we intend to expand them significantly over the next couple of updates. [h3]Major Changes[/h3] [list] [*] Added first pass of randomly generated Abandoned Harmsteads to the Outback, with new Codex entries [*] Added Wood and Stone gatherables to the Mesa biome [*] Added throttling to background landmark generation when the frame rate is low [*] Fixed intermittent and extremely random crash [/list] [h3]Minor Changes[/h3] [list] [*] Improved Dark Embolus consistency of attaching to other landmarks [*] Fixed janky Composter lid animation [*] Improved Wood Gate terrain deformation [*] Added Wood Gate and Baked Protato sound effects [*] Added uncommon item loot effect [/list]