Annihilate hordes of mobs and challenging bosses with the ultimate Spell Building system. Infinitely customize your weapons and see how quickly you can break your computer! Abuse the open-ended nature of the spell creation system to destroy the game balance.
Hello all! We hope you enjoy this new content update!
[h1]New Content[/h1]
[h3]New Spell: Blood Burst[/h3]
Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.
[img]{STEAM_CLAN_IMAGE}/43955344/d144a01edec78c3ed636789faf78760968598b0a.gif[/img]
[h3]New Spell: Fusillade[/h3]
Rarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions.
[img]{STEAM_CLAN_IMAGE}/43955344/f5fc3a1f14a333da11c2b806db1d0fee466a5935.gif[/img]
[h3]New Spell: Scintillating Beam[/h3]
Rarity: Uncommon. A beam that fires in a clockwise pattern with high damage
[img]{STEAM_CLAN_IMAGE}/43955344/4ce1d538999bb7a9df7b68a9aec82cf88c4ce86d.gif[/img]
[h3]New Spell: Sunbeam[/h3]
Rarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches.
[img]{STEAM_CLAN_IMAGE}/43955344/08b4e4aeb68870f01223cc6b03c7bbcfbda8c826.gif[/img]
[h3]New Modifier: Lifesteal[/h3]
Grants health restoration on hit with a fixed cooldown. When at full health the healing is converted to "Overheal" which serves as an additional layer of duratility on top of max health. Each wizard has a fixed Overheal cap for that particular class.
[h2]UI Improvements[/h2]
[list]
[*] Added the player's current status to the item equip window.
[/list]
[h2]Balance Changes[/h2]
[list]
[*] Fracture damage and knockback bonus from 20%, 30% -> 40%, 60%.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed a duplication bug in level-ups.
[*] Fixed spell tooltip not accounting for play cooldown reduction
[*] Fixed Wizard Hat not using colored descriptions.
[*] Fixed some typos.
[/list]