Update 0.6

Magecraft

Annihilate hordes of mobs and challenging bosses with the ultimate Spell Building system. Infinitely customize your weapons and see how quickly you can break your computer! Abuse the open-ended nature of the spell creation system to destroy the game balance.

Hello all! We hope you enjoy this new content update! [h1]New Content[/h1] [h3]New Spell: Blood Burst[/h3] Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic. [img]{STEAM_CLAN_IMAGE}/43955344/d144a01edec78c3ed636789faf78760968598b0a.gif[/img] [h3]New Spell: Fusillade[/h3] Rarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions. [img]{STEAM_CLAN_IMAGE}/43955344/f5fc3a1f14a333da11c2b806db1d0fee466a5935.gif[/img] [h3]New Spell: Scintillating Beam[/h3] Rarity: Uncommon. A beam that fires in a clockwise pattern with high damage [img]{STEAM_CLAN_IMAGE}/43955344/4ce1d538999bb7a9df7b68a9aec82cf88c4ce86d.gif[/img] [h3]New Spell: Sunbeam[/h3] Rarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches. [img]{STEAM_CLAN_IMAGE}/43955344/08b4e4aeb68870f01223cc6b03c7bbcfbda8c826.gif[/img] [h3]New Modifier: Lifesteal[/h3] Grants health restoration on hit with a fixed cooldown. When at full health the healing is converted to "Overheal" which serves as an additional layer of duratility on top of max health. Each wizard has a fixed Overheal cap for that particular class. [h2]UI Improvements[/h2] [list] [*] Added the player's current status to the item equip window. [/list] [h2]Balance Changes[/h2] [list] [*] Fracture damage and knockback bonus from 20%, 30% -> 40%, 60%. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a duplication bug in level-ups. [*] Fixed spell tooltip not accounting for play cooldown reduction [*] Fixed Wizard Hat not using colored descriptions. [*] Fixed some typos. [/list]