Schism is a challenging action roguelike RPG with guns, gods, leveling, and frequency-switching action. The combination of deep leveling and stat systems, full gun customization, deity worship, intense bullet hell combat, and difficult bosses make for a unique and highly replayable experience.
///PRICE
After multiple posts warning that the price would be increasing today - we now have to delay that change! Once you raise the price, Steam puts you on a 30 day discount cooldown. If we were to do that now, we'd miss out on some important opportunities coming up.
So the $3 price increase will now be coming in mid-September [i]after[/i] an upcoming sale at the top of that month!
///NEW
-new mechanic: Meta-Mods. Rare effect than can apply to a weapon mod.
If you see a little sphere near a mod, hold ALT to see what it does
-new meta-mod: Carbon Fiber. Makes weapon mod not take up a slot
-new meta-mod: Chrome. Doubles weapon mod value.
-new meta-mod: Steel. Multiplies weapons ATK by 1.5
-new meta-mod: Titanium. Multiplies weapons stat scaling by 2
-new relic: Palisade
-new relic: Nested Loop
-new weapon: Spellslinger
-new hub NPC: Hint-Gator
-new menu in Logs dedicated to known hints
///BALANCE
-breakable walls now sometimes drop chest items
-card Terraform created walls have a high chance of dropping items
-reduced number of traps per floor (thanks dave)
-most traps have been rebalanced to be less spammy
-relic Sugar Rush now reduces bonus by 1.5 per room (down from 3)
-relic Delayed Shield has its values reduced to 35% (from 50%)
-enemy Thwump movement has less confined movement
-enemy Umbroid is a little harder
///TWEAKS
-weapons with certain mods or innates and some Relics now have extra tooltip info if you hold ALT
-most events now have portraits
-re-did player portrait in events
///FIXES
-fixed weapon elephant gun initial explosion applying to other sources of bullets, like turrets
-fixed rerolling certain mods in the Gun Shop giving negative values
-fixed weapon mod HP Regen not working properly when rerolled
-fixed enemy mod Undying effect appearing when paused (thanks dave)
-fixed bug with enemy ghosts crashing game (thanks MagicRabi)
-fixed crash with weapon stats on game start (thanks MagicRabi)
-fixed bug with enemy perk Undying on Mortar Enemy glitching their movement when dying