Update 0.1.21!

Schism

Schism is a challenging action roguelike RPG with guns, gods, leveling, and frequency-switching action. The combination of deep leveling and stat systems, full gun customization, deity worship, intense bullet hell combat, and difficult bosses make for a unique and highly replayable experience.

///PRICE After multiple posts warning that the price would be increasing today - we now have to delay that change! Once you raise the price, Steam puts you on a 30 day discount cooldown. If we were to do that now, we'd miss out on some important opportunities coming up. So the $3 price increase will now be coming in mid-September [i]after[/i] an upcoming sale at the top of that month! ///NEW -new mechanic: Meta-Mods. Rare effect than can apply to a weapon mod. If you see a little sphere near a mod, hold ALT to see what it does -new meta-mod: Carbon Fiber. Makes weapon mod not take up a slot -new meta-mod: Chrome. Doubles weapon mod value. -new meta-mod: Steel. Multiplies weapons ATK by 1.5 -new meta-mod: Titanium. Multiplies weapons stat scaling by 2 -new relic: Palisade -new relic: Nested Loop -new weapon: Spellslinger -new hub NPC: Hint-Gator -new menu in Logs dedicated to known hints ///BALANCE -breakable walls now sometimes drop chest items -card Terraform created walls have a high chance of dropping items -reduced number of traps per floor (thanks dave) -most traps have been rebalanced to be less spammy -relic Sugar Rush now reduces bonus by 1.5 per room (down from 3) -relic Delayed Shield has its values reduced to 35% (from 50%) -enemy Thwump movement has less confined movement -enemy Umbroid is a little harder ///TWEAKS -weapons with certain mods or innates and some Relics now have extra tooltip info if you hold ALT -most events now have portraits -re-did player portrait in events ///FIXES -fixed weapon elephant gun initial explosion applying to other sources of bullets, like turrets -fixed rerolling certain mods in the Gun Shop giving negative values -fixed weapon mod HP Regen not working properly when rerolled -fixed enemy mod Undying effect appearing when paused (thanks dave) -fixed bug with enemy ghosts crashing game (thanks MagicRabi) -fixed crash with weapon stats on game start (thanks MagicRabi) -fixed bug with enemy perk Undying on Mortar Enemy glitching their movement when dying