Underwater Content Update

Creator's Asteroid

A tile-based Metroidvania maker! Design and share your worlds with others, or download another player's world and experience their creation!

[h3]Newly Added Maker Tiles:[/h3] [list] [*] [b]Water Level Generators[/b] (2) - Sets the default water level of the room. [*] [b]Water Level Switches[/b] (3) - Sets the water level of the room when hit. [*] [b]Bodysuit Upgrades[/b] (4) - Protects against the corresponding environmental hazard while in water. [*] [b]Swimming Bodysuit Upgrade[/b] - Negates movement restrictions while underwater. [*] [b]Swimming Flippers Upgrade[/b] - Allows infinite jumps while underwater. [*] [b]Fish Enemy[/b] - Swims horizontally in water, flounders on land. [*] [b]Small Shark Enemy[/b] - Swims around in water, motionless on land. Chases after player if nearby. [*] [b]Jellyfish Enemy[/b] - Swims vertically in water, sticks to one spot on land. [*] [b]Environment Signs[/b] (7) - Environment indicators that hang from the background (including Water). [*] [b]Half Ramps[/b] (4) - Ramps that incline at 30 degrees. [*] [b]Raised Half Ramps[/b] (8) - Half-ramps that are offset by half a block, either with a gap or filled. [/list] [h3]Fixes and Improvements:[/h3] [list] [*] Added underwater behavior for all enemy types. [*] Increased damage taken from Bats from 10 to 20. [*] On the Pause Map, added options to view environments and water levels of each discovered room. [*] On the Pause Map, replaced cyan borders with magenta borders to indicate checkpointed rooms. [*] On the Pause Map, replaced flashing effect with cyan border to indicate the current room. [*] Tweaked the Maker Mode GUI layout. [*] Other assorted bug fixes. [/list] [img]{STEAM_CLAN_IMAGE}/41579879/b11f59462c1e5d41351b253cc1353e357a84d41d.png[/img]