A tile-based Metroidvania maker! Design and share your worlds with others, or download another player's world and experience their creation!
[h3]Newly Added Maker Tiles:[/h3]
[list]
[*] [b]Water Level Generators[/b] (2) - Sets the default water level of the room.
[*] [b]Water Level Switches[/b] (3) - Sets the water level of the room when hit.
[*] [b]Bodysuit Upgrades[/b] (4) - Protects against the corresponding environmental hazard while in water.
[*] [b]Swimming Bodysuit Upgrade[/b] - Negates movement restrictions while underwater.
[*] [b]Swimming Flippers Upgrade[/b] - Allows infinite jumps while underwater.
[*] [b]Fish Enemy[/b] - Swims horizontally in water, flounders on land.
[*] [b]Small Shark Enemy[/b] - Swims around in water, motionless on land. Chases after player if nearby.
[*] [b]Jellyfish Enemy[/b] - Swims vertically in water, sticks to one spot on land.
[*] [b]Environment Signs[/b] (7) - Environment indicators that hang from the background (including Water).
[*] [b]Half Ramps[/b] (4) - Ramps that incline at 30 degrees.
[*] [b]Raised Half Ramps[/b] (8) - Half-ramps that are offset by half a block, either with a gap or filled.
[/list]
[h3]Fixes and Improvements:[/h3]
[list]
[*] Added underwater behavior for all enemy types.
[*] Increased damage taken from Bats from 10 to 20.
[*] On the Pause Map, added options to view environments and water levels of each discovered room.
[*] On the Pause Map, replaced cyan borders with magenta borders to indicate checkpointed rooms.
[*] On the Pause Map, replaced flashing effect with cyan border to indicate the current room.
[*] Tweaked the Maker Mode GUI layout.
[*] Other assorted bug fixes.
[/list]
[img]{STEAM_CLAN_IMAGE}/41579879/b11f59462c1e5d41351b253cc1353e357a84d41d.png[/img]