Boss Content Update

Creator's Asteroid

A tile-based Metroidvania maker! Design and share your worlds with others, or download another player's world and experience their creation!

[h3]Newly Added Maker Tiles:[/h3] [list] [*] [b]Raptor Boss[/b] - Zips around and aggressively attacks when in range. [*] [b]Ptero Boss[/b] - Flies around and attacks with Eggs. [*] [b]Stego Boss[/b] - Walks about and fires its Spikes and Plates. [*] [b]Plesio Boss[/b] - Swims around and attacks with homing Fishbones. [*] [b]Boss Blocks[/b] (5) - Can only be broken after the corresponding Boss has been defeated. [*] [b]Basic Shot Upgrade[/b] - If present in the World, cannot shoot Bees until collected. [*] [b]Rapid Shot Upgrade[/b] - Fire Bee projectiles more rapidly. [/list] [h3]Fixes and Improvements:[/h3] [b]Adjustments:[/b] [list] [*] 'Block (Brown)' tiles are renamed to 'Solid Block' tiles. [*] 'Switch' tiles are moved and grouped together in Maker Tile Selection. [*] DPad controls added (Note: controllers are not officially supported yet). [*] Tweaked projectile speeds and firing rates. [/list] [b]New Fixes in this version:[/b] [list] [*] Fixed the Play HUD sometimes displaying incorrectly on start. [*] Fixed Starting Items not saving properly after using the 'None' button. [*] Fixed some Enemies not despawning properly when falling out from a room. [*] Fixed Rooms sometimes taking on the Water Level of their neighbors. [*] Fixed merged Blocks sometimes disconnecting when other objects run into them. [/list] [b]Fixes from 0.10.X patches:[/b] [list] [*] Player controls now stay responsive while an Enemy is being hit. [*] Upgrades now cannot be collected while in the process of respawning. [*] Checkpoints now cannot be lit while in the process of respawning. [*] Stackable Starting Items are no longer duplicated in New Game mode. [/list] [img]{STEAM_CLAN_IMAGE}/41579879/7a4a09fc5a155e6e9f94800fd061e8c2ba33d139.png[/img]