A tile-based Metroidvania maker! Design and share your worlds with others, or download another player's world and experience their creation!
[h3]Newly Added Maker Tiles:[/h3]
[list]
[*] [b]Raptor Boss[/b] - Zips around and aggressively attacks when in range.
[*] [b]Ptero Boss[/b] - Flies around and attacks with Eggs.
[*] [b]Stego Boss[/b] - Walks about and fires its Spikes and Plates.
[*] [b]Plesio Boss[/b] - Swims around and attacks with homing Fishbones.
[*] [b]Boss Blocks[/b] (5) - Can only be broken after the corresponding Boss has been defeated.
[*] [b]Basic Shot Upgrade[/b] - If present in the World, cannot shoot Bees until collected.
[*] [b]Rapid Shot Upgrade[/b] - Fire Bee projectiles more rapidly.
[/list]
[h3]Fixes and Improvements:[/h3]
[b]Adjustments:[/b]
[list]
[*] 'Block (Brown)' tiles are renamed to 'Solid Block' tiles.
[*] 'Switch' tiles are moved and grouped together in Maker Tile Selection.
[*] DPad controls added (Note: controllers are not officially supported yet).
[*] Tweaked projectile speeds and firing rates.
[/list]
[b]New Fixes in this version:[/b]
[list]
[*] Fixed the Play HUD sometimes displaying incorrectly on start.
[*] Fixed Starting Items not saving properly after using the 'None' button.
[*] Fixed some Enemies not despawning properly when falling out from a room.
[*] Fixed Rooms sometimes taking on the Water Level of their neighbors.
[*] Fixed merged Blocks sometimes disconnecting when other objects run into them.
[/list]
[b]Fixes from 0.10.X patches:[/b]
[list]
[*] Player controls now stay responsive while an Enemy is being hit.
[*] Upgrades now cannot be collected while in the process of respawning.
[*] Checkpoints now cannot be lit while in the process of respawning.
[*] Stackable Starting Items are no longer duplicated in New Game mode.
[/list]
[img]{STEAM_CLAN_IMAGE}/41579879/7a4a09fc5a155e6e9f94800fd061e8c2ba33d139.png[/img]