Uncle Kenny has been lured into the woods by a mysterious old friend. He must come out of this alive.
[b]HELLO GAMERS!!! HAPPY NEW YEAR!![/b]
It is an honor to tell you all that I am back. I wasted a lot of my Winter Break from college on Elden Ring but I have locked in this week and created a few new features. Much more to come!
[u]DIRECTIONAL AUDIO![/u]
- Immerse yourself in the Uncle Kenny World, now with 3D audio!!!
- As well, the sound now has filters when under the effects of the new drug pickups and more!
[u]COMBO METER!![/u]
- When you kill enemies in succession, you'll get a number showing your combo that will shrink and go away unless you kill more and take minimal damage!
- Win coins when you do well!
- Some balancing to come, but excited to launch the new feature. My first use of Gamemaker's GUI features
[u]New Powerups![/u]
- Snails can now drop jump boosts!
- Druggie enemies can now drop drugs that boost your speed!
- A new level in the middle of the act that uses the powerups for platforming
- In act 2, hellhounds can drop speed boosts and bats can drop jump boosts as well
[u]Bees![/u]
- Bees now roam the early areas in the game, designed by my girlfriend Ava!
- In one level, you can shoot a bee hive that can attack enemies. Will add that to a few more levels soon, but wanted to make sure that the balance was alright first.
[u]General Fixes - [/u]
- Signs are now much more readable, although their large size may create a few clipping issues, will fix soon,
- The pause menu has been fixed, now reaches the center of the screen at all times, and you can now go to the menu by pressing M. I think I'm going to let you go to the options menu from there as well. To be added soon.
- You can now press the "F" key to see all UI elements at once for a period of time.
- Act 2's cemetery location is now home to an old and abandoned Armory Building, a tease of Act 3
- A welcome to High Hill Trail sign is added to the first level.
- Various graphics can be seen around the previously empty gray buildings, such as posters for Hank The Survival Guy and Uncle Kenny For Mayor!
- Carl's shop glitch fixes, and adjusted prices slightly for inflation.
- The comics inside of Carl's shop are now more readable.
[b]Sorry for the rushed update, I am super excited to get these features out and will be patching issues very soon. HAPPY NEW YEAR!! Excited for the final year of Uncle Kenny, almost 2 years since this slow burn journey started, and more than 3 years since I started the development. Thank you all! Heck yeah![/b]