G'day, Mate. Explore the wilds of Australia with TY the Tasmanian Tiger, the charming Aussie platformer.
Hey all,
You guys asked for it; so we've implemented it!
The rang selection wheel from TY2 has been implemented in to TY1, for all your rang selection needs!
[img]http://www.kromestudios.com/share/TY-1-Rang-wheel.gif[/img]
You can access it just like you do in TY2 - by using the "Y" button (or R button for default keybindings) when not in a trigger area.
If you're an old school fan, don't worry though - the original controls (left and right on the d-pad; Q and E on keyboard default bindings) will still also scroll through the rangs one-by-one; like it was in the original relese.
In addition to this feature update; we've done a pretty large audio update, as well as fixed some bugs (full list below).
To top that all off - the game is on sale FROM TOMORROW (9am 15th September PST) for TY's 15th Anniversary! We've also got a bunch of merch available for his birthday - check out the TY the Tasmanian Tiger page for more details.
[img]http://www.kromestudios.com/share/TY15th.jpg[/img]
Cheers
Linds
[h1]BUG FIXES[/h1]
[list][*]AUDIO: Updated sounds to match their TY2 versions, for various footstep, cutscene, rang, environment and UI sounds
[*]AUDIO: increased the maximum sound prop range allowed to 3000 to match what the XBOX version did (PS2 and PC was set to 1500)
[*]COLLECTABLES: Fixed incorrect picture fame number in level E3 (would result in bad completion numbers if collected in a specific order; will be backwards compatible with existing saves)
[*]GAMEPLAY: Added in rang selection wheel
[*]GAMEPLAY: Fix for glide camera sometimes erroring, if you started gliding while the camera was pointed up at you
[*]GRAPHICS: Fixed water reflections.
[*]GRAPHICS: Made plankton a bit more opaque
[*]GRAPHICS: Adjusted auto-brightness effect to work with new shader updates
[*]GRAPHICS: Fixed sqaure shadows in magnet effect glow and aquarang glow.
[*]MISC: Added some more logging to bootup to help diagnose issues with graphics cards
[*]MISC: Fixed bug where the turtle critter could cause massive framerate drop due to collision checks[/list]