A routine mission fails and Cpt Cain Phoenix's squad is abducted by a mysterious spaceship. Their survival relies on his ability to communicate with the broken AI and puzzle out the grim secrets of the ship in this dark sci-fi text-based adventure.
Hello Steam,
It's been a week since we released a free demo for our game. Did you know that you can download a free demo of Lightstep Chronicles? You can do that through [url=https://eipix.itch.io/lightstep-chronicles]Itch.io [/url]and [url=https://gamejolt.com/games/lightstepchronicles/400809]Game Jolt[/url]. If you like the demo, Wishlisting us here on Steam will help us get the word out before a lot more people. We are eternally grateful to all of you who did that. <3
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33972272/3b84b2c6a20819384cfedb9acb5eaf98b95b8d17.png[/img]
[h1]Devlog[/h1]
As promised, this is what we did in the past week:
- updated the Save Game system
- worked on the audio and music, started implementing a new sound controller
- added more post-process optimization and lighting
- polished end scene graphics
- added more in-game effects (particles and animations)
We didn't fully implement the new sound controller, it'll be a task for this week, too. We did manage to add more debugging options, so that we can test the game more thoroughly.
[h1]Next week, we will work on[/h1]
- activating optional text within zoom zones
- additional cutscenes in the control room
- updating the Star Map with edited text
- updating animations of Cain Phoenix in the chair
- optimizing scene loading
- polishing end scene graphics
'Til next Wednesday,
Take care!