A routine mission fails and Cpt Cain Phoenix's squad is abducted by a mysterious spaceship. Their survival relies on his ability to communicate with the broken AI and puzzle out the grim secrets of the ship in this dark sci-fi text-based adventure.
Hello Steam,
Last week, a member of our team spotted the Lightstep comic book in person, in a comic book shop. Wild. We aren’t based in the States, this is a big deal for us. It also got us thinking how we, too, have a product to release, pretty soon. Q2, everybody! And until Q2, here‘s what we‘ve been up to:
[h1]Devlog[/h1]
As promised, this is what we did in the past week:
- uploading the demo build to Steam and testing it out internally
- making a list of Lightstep Chronicles Discord community members who will get the demo key before anyone else (holla @ us if you still want one)
- inserting the complete, final, proofread dialogue into the second chapter
- replacing dev notes with actual in-game text in the Ship Log
- graphics and animation polishing
We didn’t import any audio into the second chapter (whoops), but we worked on the Simulation Chamber gameplay (saved!).
[h1]Next week, we will work on[/h1]
- additional programming for the Simulation Chamber scene gameplay
- nature simulation animations
- framing and programming the dialogue
- adding more zoom zones and interactions to the Control Room scene
- creating a bigger, better 4k trailer
Catch us on [url=https://discord.gg/P2qteu9]Discord[/url]!
'Til next Wednesday,
Take care!