This week at Lightstep Chronicles - February 13, 2019

Lightstep Chronicles

A routine mission fails and Cpt Cain Phoenix's squad is abducted by a mysterious spaceship. Their survival relies on his ability to communicate with the broken AI and puzzle out the grim secrets of the ship in this dark sci-fi text-based adventure.

Hello Steam, Last week, a member of our team spotted the Lightstep comic book in person, in a comic book shop. Wild. We aren’t based in the States, this is a big deal for us. It also got us thinking how we, too, have a product to release, pretty soon. Q2, everybody! And until Q2, here‘s what we‘ve been up to: [h1]Devlog[/h1] As promised, this is what we did in the past week: - uploading the demo build to Steam and testing it out internally - making a list of Lightstep Chronicles Discord community members who will get the demo key before anyone else (holla @ us if you still want one) - inserting the complete, final, proofread dialogue into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing We didn’t import any audio into the second chapter (whoops), but we worked on the Simulation Chamber gameplay (saved!). [h1]Next week, we will work on[/h1] - additional programming for the Simulation Chamber scene gameplay - nature simulation animations - framing and programming the dialogue - adding more zoom zones and interactions to the Control Room scene - creating a bigger, better 4k trailer Catch us on [url=https://discord.gg/P2qteu9]Discord[/url]! 'Til next Wednesday, Take care!