This week at Lightstep Chronicles - February 27, 2019

Hello Steam, We are stoked to be doing an Update today, because today is also the day we received our first gameplay stream! We are thankful to Youtuber [url=https://www.youtube.com/watch?v=tq7Ejtw-CYY&t=130s]THE LAST GAME[/url] for playing our first game and sharing his experience with the world. We can't wait to see more of your thoughts on the Lightstep Chronicles demo (↓public demo announcements down below↓)! We'd also like to thank our[url=https://discord.gg/P2qteu9] Discord community[/url] of beta testers for helping us clear up all the bugs that we couldn't find on our own, ultimately leading to a far more playable version of a final Lightstep Chronicles game. [h1]Devlog[/h1] As promised, this is what we did in the past week: - worked on the Space City scene, character animations and framing - worked on the Medic Bay scene, programming additional gameplay and completing zoom zones with text - worked on Nature scene, Space City, and Medic Bay music and sound effects - edited game endings - completed all remaining text and sending it to our editor - tested out the demo with the Discord community - tried out Steam's Curator Connect and Woovit We also added some more gameplay to the map and the Medic Bay. [h1]Next week, we will work on[/h1] - adding Star Map animations - polishing the final scene graphics, attaching the outro, and working on animations - optimizing final scenes - working on the music and sound effects - additional UI polish - last but not least – wait for it - completing a playable build of the entire game - setting up and announcing a public demo 'Til next Wednesday, Take care!