This week at Lightstep Chronicles - April 17, 2019

Lightstep Chronicles

A routine mission fails and Cpt Cain Phoenix's squad is abducted by a mysterious spaceship. Their survival relies on his ability to communicate with the broken AI and puzzle out the grim secrets of the ship in this dark sci-fi text-based adventure.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33972272/58e6c24f34a48f29de040c47a59eae0ac1cd88ea.png[/img] Hello Steam, We'd like to maintain our weekly update tempo, but the closer we are to finishing our game, the less we actually have to write here - once again, our work has become: [list] [*] play build [*] find bug [*] fix bug [*] polish scene [*] start over [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33972272/2b48d6b210b4450ece200138fa37f5920715327d.jpg[/img] [h1]Devlog:[/h1] As promised, this is what we did in the past week: [list] [*] UI animations [*] editing the text where QA found typos, discrepancies, etc [*] bug removal [*] optimizing lighting and particles [*] showcasing more of the in-game text rather than cutscenes [/list] [h1]Next week, we will work on[/h1] [list] [*] bug fixes [*] optimization [*] looking for a viable release date [*] reaching out to the press [/list] We've got some time set aside for more traditional marketing (gaming media, streamers). If you're interested in collaborating with us, or know [u]someone who loves Space or AI-themed games[/u], we'd really appreciate it if you could contact us! Thanks in advance. 'Til next Wednesday,