The Division 2 - Season 11: Reign of Fire

Tom Clancy’s The Division® 2

HISTORY WILL REMEMBER In Tom Clancy’s The Division® 2, the fate of the free world is on the line. Lead a team of elite agents into a post-pandemic Washington DC to restore order and prevent the collapse of the city.

A new manhunt has begun with the launch of Season 11: Reign of Fire! Here is all you need to know about Season 11 - the third and final season for Year 4 of The Division 2. [h3]Contents[/h3] [list][*]Season 11: Reign of Fire Manhunt[/*][*]Season 11: Reign of Fire Calendar[/*][*]Gear, Weapons & Talents[/*][*]Quality of Life Changes[/*][*]Other Changes[/*][*]Apparel Event[/*][*]Season Pass[/*][/list] [h1]MANHUNT [/h1] With the Black Tusk and True Sons alliance solidified and Captain Lewis's troops joining the Division, new battle lines are drawn. Natalya Sokolova has come out of the shadows and is taking a more active and visible role leading the Black Tusk on more aggressive campaigns across Washington. Additionally, Hunters have been more active in the capital and a new recruit emerges to help decipher encrypted Hunter Drone files. [img]//images.ctfassets.net/p0f8o8d25gmk/VYw0q0RiVsRkFK9SBaWcA/d3f3b6e9508ba1dffc00a41c76b59e00/1_960x540.jpg[/img] Season 11 follows the story of the latest target to find - Zachary "Stovepipe" Beattie, an Explosive Ordinance Disposal Specialist. Tasked to destroy explosives, Stovepipe began collecting schematics and prototypes for increasingly unstable Improvised Explosive Devices. This caught the eye of the Black Tusk, who eventually recruited Stovepipe as one of their own. The Division is now tasked to collect intel for Stovepipe's whereabouts. To do that, we must find and neutralize four targets (Charles "Chunks" Crawford, Lieutenant Bantam, Mort "Cursed" Kellogg and Beatrice "Auntie" Kaplan). Taking down these four targets is the key to locating Stovepipe. Good luck, Agents! [h1]CALENDAR[/h1] [img]//images.ctfassets.net/p0f8o8d25gmk/2IgHMxWL0keCNcUEYZvX1Q/944980e72ef640e6d3c9841c5b3a2814/2_960x540__new_.jpg[/img] [h1]GEAR, WEAPONS & TALENTS[/h1] Season 11 comes with an array of new weapons and gear! This includes one Gear- and one Brand Set, one new Exotic Weapon, 2 new Named Weapons and a bunch of new Weapons & Gear Talents. And finally, Season 11 is bringing back a fan favorite from The Division 1 - NinjaBike Messenger Exotic Backpack! [h3]NEW EXOTIC WEAPON[/h3] [table][tr][td][b]Sacrum Imperium[/b] Exotic variation of the G28 Marksman Rifle[/td][td][b]Talent The Trap[/b] Tags enemies when in scope (maximum 10). Killing any marked target with a headshot applies [b]10 second Burn Status Effect[/b] and gives [b]a 50% (20% in PVP modes) Speed Movement[/b] decrease on all other targets. [b]Cooldown is 30 seconds.[/b] Killing another enemy with a headshot [b]shortens the cooldown for 10 seconds.[/b] Targets are marked after [b]2 seconds in scope.[/b][/td][/tr][/table]   [img]//images.ctfassets.net/p0f8o8d25gmk/7GJboZaitamsWTqtXP8R1u/4f9ec4917acc6693f1358355adfb5ba7/3_960x540.jpg[/img] [h3]NEW EXOTIC GEAR[/h3] [table][tr][td][b]NinjaBike Messenger Bag[/b] Exotic Backpack[/td][td][b]Talent Resourceful[/b] Slots in with any equipped Gear Set and/or Brand Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Allows to unlock bonuses from multiple sets simultaneously.[/td][/tr][/table] [img]//images.ctfassets.net/p0f8o8d25gmk/4W4R4UAu3HiLaZw1nbGLnp/ef837fb3b9793a0cce9f61357686caad/4_960x540.jpg[/img] [h3]NEW GEAR[/h3] [table][tr][td][b]Hotshot[/b] Gear Set[/td][td][b]2 Pieces[/b] equipped give [b]+30%[/b] Marksman Rifle Damage & +30% Stability 3 Pieces equipped give +30% Headshot Damage 4 Pieces equipped give access to a new unique talent [b]Talent Headache[/b] First Headshot with a Marksman Rifle will [b]increase next headshot by 20%[/b], second consecutive headshot with a Marksman Rifle will give [b]+10% armor[/b] (if at full armor it will give bonus armor max [b]+50% of current armor value[/b]), third consecutive headshot will [b]refill magazine.[/b] From the fourth headshot forward, agents will get all 3 bonuses for each consecutive headshot kill. Missing a headshot will reset the cycle. [b]Chest and Backpack Bonuses:[/b] [b]Chest Talent Daring[/b] Increases bonus Armor from [b]50%[/b] to [b]100%[/b] [b]Backpack Talent Blessed[/b] Agents can miss a headshot before resetting the cycle[/td][/tr][tr][td][b]Habsburg Guard a.k.a. "HG"[/b]Brand Set[/td][td][b]1 Piece equipped[/b] gives [b]+15%[/b] Headshot Damage[b]2 Pieces[/b] equipped give [b]+15%[/b] Marksman Rifle Damage[b]3 Pieces[/b] equipped give [b]10%[/b] Status Effect [b]Chest and Backpack Bonuses:[/b] [b]Named Chest Cherished[/b] [b]Talent Perfect Trauma[/b] Applies [b]blind[/b] to enemy hit in the head. Cooldown 20 seconds. Applies [b]bleed[/b] to an enemy hit in the chest. Cooldown 20 seconds. [b]Named Backpack The Courier[/b] [b]Talent Perfect Creeping Death[/b] Causing Status Effect on an enemy has a chance to spread that same Status Effect to the nearest enemy within a 10-meter radius. Can only occur once [b]every 10 seconds.[/b][/td][/tr][/table] [img]//images.ctfassets.net/p0f8o8d25gmk/6y8vsxnAecAa8pN1Jzcb4x/917fdc5140cd390a798679d574e14540/5_960x540.jpg[/img] [h3]NEW NAMED WEAPON[/h3] [table][tr][td][b]Prophet[/b] [b]Police 686 Magnum revolver[/b][/td][td][b]Talent Perfectly Determined[/b] Killing an enemy with a headshot guarantees that the next shot will be a critical headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.[/td][/tr][tr][td][b]Relic[/b] [b]G28 Marksmen Rifle[/b][/td][td][b]Talent Perfectly Determined[/b] Killing an enemy with a headshot guarantees that the next shot will be a [b]critical[/b] headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.[/td][/tr][tr][td][b]Talent Determined[/b][/td][td]Killing an enemy with a headshot guarantees that the next shot will be a guaranteed headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.[/td][/tr][/table] [h3]BALANCING EXISTING GEAR[/h3] [table][tr][td][b]Doctor Home Exotic Rifle[/b][/td][td]Armor repair kit dropped upon killing a marked target will be picked up automatically and will no longer drop at the target’s position. Changed [b]15%[/b] Armor regen to [b]10%[/b] Armor regen.[/td][/tr][/table] [h1]QUALITY OF LIFE CHANGES[/h1] [h3]PVP[/h3][list][*]Lower Skill Tier players will be able to use the Jammer skill against Skill Tier players 3 levels above their own.[/*][*]Fixed an issue where Shrapnel Trap would apply PvE damage in PvP.[/*][*]Exotics that are otherwise exclusive to a specific source are available as random contaminated drops in the DZ. Exotic weapons that can be received as random loot drops after killing enemies in DZ:[list][*]The Ravenous[/*][*]The Bighorn[/*][*]Eagle Bearer[/*][/list][/*][/list] [h3]UI[/h3] [list][*]Added an Inventory Pouch Space AR on the backpack to allow players see the remaining space in their Inventory after looting an item.[/*][*]Added a checkmark displaying the current Loadout equipped.[list][*]To find the checkmark go to the Main Menu - Inventory - Press H for Loadouts.[/*][/list][/*][*]The Caches tab from the Apparel Event Menu will display the ongoing Apparel Event cache image. When no Apparel Event is running, the default cache box will be displayed.[/*][*]Season tile background will display the current ongoing event.[/*][*]Added an item type display icon to the Apparel Cache Reveal button.[/*][/list] [h1]OTHER CHANGES[/h1] [h3]GEAR & TALENTS[/h3] [list][*]Fixed with the Focus Chest Talent not being triggered when aiming with the Doctor Home Exotic Rifle and Oh Carol Named Marksman Rifle.[/*][*]Fixed the issue with The Doctor Home Exotic Rifle deconstruction not giving exotic components.[/*][*]Fixed the issue where changing between two loadouts of Gear sets that have at least two distinct item pieces nullified the effect of the set bonus.[/*][*]The Twinkling Lights Talent from the Oh Carol Named Marksman Rifle can no longer be added to the Recalibration Library at the Recalibration Station[/*][*]Fixed the issue with the mark from the Sledgehammer and Perfected Sledgehammer Talents applying the movement speed debuff to the player[/*][/list] [h3]EXPERTISE[/h3] [list][*]Exclamation mark now disappears after checking an item in the Expertise Menu[/*][*]Fixed the issue with the highlighted item in a Gear/Brand Set category not resetting when switching from one set to another.[/*][*]Fixed the issue where scrolling through a gear piece's stats in the Expertise Menu also caused scrolling through the items list.[/*][*]Fixed the issue with the incorrect manufacturer name being shown in the Donation Materials tab of the Expertise Menu for the Fox's Prayer Kneepads.[/*][*]Fixed the issues with the information panel for the highlighted item not updating the Mods and Dye fields.[/*][*]Fixed the issue with the Expertise level of the weapon not increasing when donating the Oh Carol Marksman Riffle at the Recalibration Station.[/*][*]Fixed the issue with the Expertise level being shown as -1 for all the specialization sidearms.[/*][*]Added the missing "Insufficient Materials" prompt that should appear when trying to upgrade any item from the Specialization category.[/*][/list] [h3]PVP[/h3] [list][*]Fixed the issue where players could enter both invaded and non-invaded Dark Zone with no other players around by turning Rogue just as they were about to log out[/*][/list] [h3]UI[/h3] [list][*]Fixed the tooltip for the "True Sons Broadcast Outpost" SHD Side Mission.[/*][*]Fixed the issue with The Full Stop Talent displaying the TAC-50 C Rifle signature weapon ammo icon.[/*][/list] [h3]VANITY[/h3][list][*]Fixed minor clipping issues for the Dark Path Apparel Event items.[/*][*]Fixed minor clipping issues for the Santa Suit.[/*][*]Fixed minor clipping issues for the Gamology outfit.[/*][/list] [h1]APPAREL EVENT[/h1] New Season means new vanity items! When the event is active, you can earn Apparel Cache keys in game by levelling up your watch levels and unlock the different items through caches. The best part is there are no duplicates in these event caches! [h3]Necessary Tactics[/h3] This apparel event is scheduled to be released in March and features 6 outfits to collect alongside completion rewards such as three new masks. The theme of the Apparel Event is Camouflage. A sneak peek below at one of the outfits shows the Let's Go outfit which has one of a kind asymmetrical vest. [img]//images.ctfassets.net/p0f8o8d25gmk/595XtUew9EzohVhosMt3TV/195ad0f8f3db849d42d8e33609cc8cc5/6_960x540.jpg[/img] Necessary Tactics Apparel Event keys for the Apparel Caches can be earned from the following sources: 1 free key granted to all players, SHD Levelling - one key every four SHD levels, direct purchase with Premium Credits, and, if you are a Season 11 Pass owner, you’ll be granted 3 extra keys. [h1]SEASON PASS[/h1] The optional Season Pass is available for 1000 Premium Credits ($9.99 or your regional equivalent) in the in-game store, granting additional cosmetics and opportunities for season gear as you progress. Season 11: Reign of Fire is available to all The Division® 2 Warlords of New York owners and Ubisoft+ subscribers. [img]//images.ctfassets.net/p0f8o8d25gmk/2o9ZcVR4V7kRqEnFFcggiK/95301deeae879e260d0694466ee4d283/7_960x540.jpg[/img] In addition, players with the Season Pass can gain access to the following premium track rewards: [list][*]12 new weapon skins[/*][*]11 new gear dyes[/*][*]Two new face masks – one available as the level 100 reward[/*][/list] [img]//images.ctfassets.net/p0f8o8d25gmk/1gKWbpmIJHJ1raUAygVJX3/d58ae7f3331e0b7d6c180ec5cd6580d8/8_960x540.jpg[/img]     Keep an eye out for the Known Issues to be released. These will be shared on the [url=https://discussions.ubisoft.com/category/574/the-division-2?lang=en-GB]official forums[/url]. You can also track some of the top-level investigations being conducted by the team over on our [url=https://trello.com/b/F2RU9ia9/the-division-2-known-issues]Known Issues Board[/url]. We look forward to seeing you dive into the missions and objectives for the Season 11 Manhunt, as well as diving deeper into and unravelling some of the mysteries around Sokolova and Stovepipe. Good luck out there! [h3]/THE DIVISION 2 TEAM[/h3]