Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...
Team victoty (the first country that puts Space Ship on course wins the world);
Settlement will begin on 2 continents:[list]
[*]Gondwana - there's everything but the praries
[*]Laurussia - there's everything but the snows[/list]
Double world speed:[list]
[*]production speed - 2x
[*]buildings maintenance - 2x
[*]constructing speed - 2x
[*]troops speed - 2x
[*]troops costs - 2x
[*]troops maintenance - 4x
[*]vefficiency of "Cutthroats" - 2x
[*]efficiency of "Demolishers" - 2x
[*]traps damage before a battle - 2x
[*]carrying capacity of troops - 2x
[*]population growth - 2x
[*]rate of consumption by population - 2x
[*]merchants speed - 2x
[*]chances to get a Great Citizen - 2x
[*]travel time of workers and settlers when sent on a mission - 0.5x
[*]amount of troops given as a reward for tasks - 0.5x
[*]amount of troops at barbarian cities that appear after certain tasks are fulfilled - 0.5x
[*]time of protection after registration - 0.5x[/list]