The engineering roguelike. Construct your own skills by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions.
[h1]Dear modular tinkerers,[/h1]
thanks so much to everybody who got the game on day one, left a review, joined the Discord, spread the word, retweeted, streamed, tinkered, grav.-blasted, transmogrified and trash-compacted Rogue Voltage, the indie engineering roguelike on the launch weekend.
it's been an absolute blast so far!
[h2]Please leave a review![/h2]
It would mean the world to me if you took the time and reflected on the game, its unique gameplay and what it makes you feel in your brain, and left a review on Steam - This helps immensely to signal that we have a fun little gem on our hands.
If you have issues with the game, technical, design-wise, please reach out on Steam Community or the Discord and I am super happy to help, bugfix or give you a nudge should the game not click with you
[h2]The road ahead[/h2]
After the weekend we'll have the roadmap for the upcoming weeks finalized. The first module drop will hit one week after the launch, with up to 4 new modules, and it's going to be fun modules. We've been meme-ing about it, but it's going to happen: The Sensor Sensor will make it into the game.
Thank you so very much!
Wire up!
Luca