The engineering roguelike. Construct your own skills by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions.
[h1]Dear tinkerers,[/h1]
the first Early Access module drop just hit, together with some balancing changes.
Thank you for everybody who joined the [url=https://discord.com/invite/bGpnfJFUPj]Discord[/url] to give feedback!
[h3]NEW MODULES:[/h3]
[list]
[*] Sensor Sensor
[*] Storage Capacity Enhancer
[*] Passive Storage Inductor
[*] Replicating Storage Cell
[*] Self-Encrusting Modifier now drops with a +1 Upgrade as an uncommon
[*] Austerity Cells can now drop regularly
[/list]
[h3]NEW FEATURE:[/h3]
[list]
[*] Modules are on Discount in the Shop
[/list]
[h3]CHARACTER BUFFS:[/h3]
[list]
[*] Asha has 1 less steps between her turns
[*] Plasma Mech has 1 less steps between its turns
[*] Plasma Mech's Regeneration Screen Factory loses Overload
[*] Plasma Mech's colored Storage Cell loses Overload
[/list]
[h3]CHARACTER NERFS:[/h3]
[list]
[*] Slopper Johnson's Regeneration Vault now only has 1 max capacity
[*] Jessy S.' Decelerator loses the +1
[*] Jessy S.' Grav. Inverter is now malfunctioning on loadout
[/list]
[h3]REWORKS AND BALANCING CHANGES:[/h3]
[list]
[*] Duplicator and Unstable Duplicator can now only target non-cracked modules
[*] Reactor boss now has 2 instances of Shield 2, Reactor Sockets remove one instance on defeat
[*] Reactor sockets now properly use their "Grav Neutralize" skill
[*] Grav. Equilibrium now appears every 15 time steps instead of every 18
[*] Plasma Generator now has Exhaustion 1
[*] Storage Cell Factory now has Exhaustion 1
[*] Sensors do not charge on dead characters anymore
[*] Slime enemies now use their Duplicate skill properly
[/list]
[h3]UI:[/h3]
[list]
[*] Difficulties now have Descriptions on the Slider bar
[*] Module rarity is visualized with an icon
[/list]
[h3]BUGFIXES:[/h3]
[list]
[*] Fixed hard lock when going game over in a double suicide with the monsters
[*] Fixed bug w/ Austerity Cells that prevented them from locking
[*] Fixed Bug w/ Stormseeker Generator receiving multiple instances of the "Storm Attraction" property when duplicating or salvaging
[*] Fixed bug with interaction between duplicator modules and durability enhancers.
[/list]
[h3]KNOWN BUGS (that I couldn't fix this week):[/h3]
[list]
[*] You can save-scum downpayments on camp structures
[*] Saving in camp rerolls jack colors in shop.
[*] Character unlock achievements are lagging 1 behind.
[*] Soft lock in tutorial when ignoring the tutorial instructions.
[/list]
Enjoy wiring up the new version, let me know what you think in the comments or the [url=https://discord.com/invite/bGpnfJFUPj]Discord[/url] .
[b]If you enjoy Rogue Voltage, please leave a Steam review, this helps a lot!![/b]
Thank you for playing Rogue Voltage in Early Access.
All the best from Berlin,
Luca