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[h1]Father of War is a tank weapon.[/h1]
It is a two-handed long sword.
You have two basic abilities.
[img]{STEAM_CLAN_IMAGE}/43373902/12ee47df61be0a1f2243ff654b0db63428085744.png[/img]
Switch Stance changes your abilities from an offensive to defensive state.
Each stance has three abilities.
Offensive abilities focus on damage and threat generation.
[img]{STEAM_CLAN_IMAGE}/43373902/d77fd5dae5798e937acf571182ad6213e73ddbe0.png[/img]
Defensive abilities focus on damage mitigation and protection.
[img]{STEAM_CLAN_IMAGE}/43373902/926080edce064e754c01a2760f67da5dcefb1281.png[/img]
Furthermore, after choosing the talents you have access to ultimate abilities.
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Like all other weapons, Father of War has 15 talents.
[img]{STEAM_CLAN_IMAGE}/43373902/6b67939dbc8acd0fca4d5c18e06d0f2d0741618a.png[/img]
Now I will focus on animating the new weapon.
By doing this I also rework all existing animations.