[img]{STEAM_CLAN_IMAGE}/43373902/ad0e6e6dff38c2f30b1ab6d28025d8eddd0c465f.png[/img]
[h1]I reworked the way I create animations.[/h1]
Previously, I took all animation from asset packs from the Assetstore or Mixamo.
But it is hard to modify those and adapt them to your own weapons.
[h2]Father of War has two stances.[/h2]
An offensive and defensive stance. You can switch those through the [b]Switch Stance[/b] ability.
The sword effect color indicates your active stance.
[previewyoutube=JOX-bZbRFuY;leftthumb][/previewyoutube]
[h2]Basic attack is a sequence of three abilities[/h2]
[previewyoutube=EjwktnY6Qoc;leftthumb][/previewyoutube]
[h2]In attack stance you can access Riposte, Leap and Whirl[/h2]
[h3]Riposte[/h3]
[previewyoutube=wsbafz3rz-I;leftthumb][/previewyoutube]
[h3]Leap[/h3]
[previewyoutube=J_QROhRVFeU;leftthumb][/previewyoutube]
[h3]Whirl[/h3]
[previewyoutube=guCe7mwJgUs;leftthumb][/previewyoutube]
[h2]In defensive stance you can cast Parry, Intercept and Steel Curtain[/h2]
[h3]Parry[/h3]
[previewyoutube=AGABL30_ps0;leftthumb][/previewyoutube]
[h3]Intercept[/h3]
[previewyoutube=RIkSJzdFKi4;leftthumb][/previewyoutube]
[h3]Steel Curtain[/h3]
[previewyoutube=MXp-03GnALQ;leftthumb][/previewyoutube]
[h2]The death animation is inspired by the blockbuster King Arthur[/h2]
[previewyoutube=JrMrJhFe0V0;leftthumb][/previewyoutube]