[img]{STEAM_CLAN_IMAGE}/43373902/d457a127cb48619f5cd08bf5488225a5d29406cd.png[/img]
[h1]Animation Rework: Urikas and Water Stream[/h1]
That concludes the animation rework. All weapons are now reworked.
I plan to release a new version next weekend.
[h2]WaterStream got new animations and a chain primary attack.[/h2]
I updated particles and character animations.
I scrapped the [b]Summon Water Totem[/b] spell. Instead, you can now stand on the area effect [b]Water Source[/b] to summon the totem.
[previewyoutube=zrgJjwYxQoU;full][/previewyoutube]
[h2]Urikas also got new animations and a chain primary attack.[/h2]
The Blessed Buff is now part of the attack chain.
You can either [b]Bless[/b] an ally or apply a debuff to the enemy.
The new ultimate [b]Summon Orb[/b] creates a sphere that heals allied targets.
[previewyoutube=oXQQfsAChRw;full][/previewyoutube]
[h2]Area Effects and Target Zones will now use a Decal Projector.[/h2]
Those effects will now get projected onto the ground.
So they also follow stairs and inclined planes.
[img]{STEAM_CLAN_IMAGE}/43373902/02e39b6855429c6679bec697d7fdfe3eb2ba3222.png[/img]