[img]{STEAM_CLAN_IMAGE}/43373902/d5031b7be009ffe638a383d13fcc6ac6bd07ac67.png[/img]
[h1]Progress Report: Animation Rework[/h1]
I am proud to announce that I am halfway through all weapon animations.
The fact that I am reworking some talents and abilities on the way slightly hinders my progress.
I want to show you the new animations for the [b]Obsidian Warhammer[/b], the [b]Staff of Burning Souls[/b], and the [b]Protectors of the Lost[/b].
[h2]Staff of Burning Souls got an auto-attack rotating and a new ultimate skill.[/h2]
I axed the [b]Fire Ball[/b] ability. Your first ability is now rotating.
It contains: [b]Sear[/b], [b]Burn[/b], and [b]Blast[/b].
To fill the open position at [b]Blast[/b], [b]Pyroball[/b] is now part of your default ability set. The new ultimate [b]Beacon[/b] takes the old place.
[previewyoutube=pcc3Fzrv-bk;full][/previewyoutube]
[h2]Obsidian Warhammer got new animations, particles, and an auto attack rotation[/h2]
The auto attack is now a sequence of 3 spells.
The first spell [b]Siphon[/b] applies the [b]Siphon[/b]-Debuff.
The second grants [b]Obsidian Infusion[/b] as before.
The third attack [b]Spread[/b] will spread the Siphon-Debuff to surrounding targets.
Every tick of [b]Siphon[/b]-Debuff on enemy targets will grant you energy.
I scrapped the requirement to have [b]Obsidian Infusion[/b] for the other spells.
They now only cost energy.
[previewyoutube=T_3SZcLzeDs;full][/previewyoutube]
[h2]Protectors of the Lost has new animations and two new spells.[/h2]
This weapon also has an attack sequence of 3 spells. [b]Bash[/b] is now part of this sequence.
On the position of [b]Bash[/b] you now have the new spell [b]Claim[/b].
It is an area attack that consecrates the earth.
[previewyoutube=exIzVJtpz9w;full][/previewyoutube]