Progress Report: Animation Rework

[img]{STEAM_CLAN_IMAGE}/43373902/d5031b7be009ffe638a383d13fcc6ac6bd07ac67.png[/img] [h1]Progress Report: Animation Rework[/h1] I am proud to announce that I am halfway through all weapon animations. The fact that I am reworking some talents and abilities on the way slightly hinders my progress. I want to show you the new animations for the [b]Obsidian Warhammer[/b], the [b]Staff of Burning Souls[/b], and the [b]Protectors of the Lost[/b]. [h2]Staff of Burning Souls got an auto-attack rotating and a new ultimate skill.[/h2] I axed the [b]Fire Ball[/b] ability. Your first ability is now rotating. It contains: [b]Sear[/b], [b]Burn[/b], and [b]Blast[/b]. To fill the open position at [b]Blast[/b], [b]Pyroball[/b] is now part of your default ability set. The new ultimate [b]Beacon[/b] takes the old place. [previewyoutube=pcc3Fzrv-bk;full][/previewyoutube] [h2]Obsidian Warhammer got new animations, particles, and an auto attack rotation[/h2] The auto attack is now a sequence of 3 spells. The first spell [b]Siphon[/b] applies the [b]Siphon[/b]-Debuff. The second grants [b]Obsidian Infusion[/b] as before. The third attack [b]Spread[/b] will spread the Siphon-Debuff to surrounding targets. Every tick of [b]Siphon[/b]-Debuff on enemy targets will grant you energy. I scrapped the requirement to have [b]Obsidian Infusion[/b] for the other spells. They now only cost energy. [previewyoutube=T_3SZcLzeDs;full][/previewyoutube] [h2]Protectors of the Lost has new animations and two new spells.[/h2] This weapon also has an attack sequence of 3 spells. [b]Bash[/b] is now part of this sequence. On the position of [b]Bash[/b] you now have the new spell [b]Claim[/b]. It is an area attack that consecrates the earth. [previewyoutube=exIzVJtpz9w;full][/previewyoutube]