Discover and colonize the world, Allocate your labor force, Monopolize markets, Fight tactical battles, Survive the age of imperialism...
---Patch notes---
[list]
[*]New Action Abilities and Tags
A new system for special abilities is now implemented. The units and agents will get a huge variety tags, from "Barbarian" to "Geologist", some enabling different abilities and some has passive buffs!
[*]New Tags: Geologist, Engineer, Sharpshooter, Veteran, Gangster, Criminal, Builder, Merchant
[*]Prospecting ability: your explorers with geologist ability can discover minerals in the area.
[*]New shore animations
[/list]