Sweeping Attack

[b]Hi there![/b] This is a big one! New update for the Lost For Swords demo, including new and improved bosses and lots of playable cards. Rogue Disarm is now a viable strategy, for example! [img]{STEAM_CLAN_IMAGE}/44728549/edaf105168e3e51bcf07328ce8ffda3ea4b2819f.png[/img][img]{STEAM_CLAN_IMAGE}/44728549/9e12ba74ba24908669da4ad8e33f5ea453cbfba3.png[/img][img]{STEAM_CLAN_IMAGE}/44728549/867e26c613ada70bee309f2fa22449d0891a7c97.png[/img][img]{STEAM_CLAN_IMAGE}/44728549/b142cc22eca1f3107391a6dc72baf4d189dc0bea.png[/img][img]{STEAM_CLAN_IMAGE}/44728549/c1e05851dcb7cac9579cd308c0995085ac148daf.png[/img][img]{STEAM_CLAN_IMAGE}/44728549/372cc1ead28053c073a90dca00cc7dcc4d0c03ec.png[/img] [b]Here are the details:[/b] [list] [*] reworked bosses: instead of a regular 3-room floor, bosses appear on special single-room floors. Players must defeat the boss in three phases [*] Trinkets are now equipped in mezzanines too, offering more interactions and possibilities for the future [*] mezzanine rooms with Merchants now appear in addition to other mezzanine rooms, not instead of them [*] Merchant rooms have Herotrap [*] new NPC - Trader: trade away your cards in exchange for random new ones; appears in prison mezzanine [*] Mirage creates Illusory Walls in 4-neighbor spots (instead of 8-neighbor) [*] Monster attacks can become negative (will deal 0 damage while negative) [*] cards at vendors and in Mezzanine are properly sorted [*] reduced healing of Ring Of Health from 3 to 2 [*] improved Solomon’s Hammer [*] reworked Forged By Flames [*] removed Thick Skin from Rogue [*] renamed Curses to Afflictions [*] allow Monsters to walk off the map when their telegraphed movement says so [*] Potions replace Priest and Healer in prison mezzanine [*] hide yet-to-be-discovered cards in card library [*] different floor tiles for different towers and training cellar [*] improved animations when interacting with NPCs [*] improved emerald spending animations and sounds [*] enable previewing upgrades when inspecting a card [*] cards wiggle just a tiny bit when hovering and when activating [*] improved wording regarding “board” and “room” [*] bugfix: 2 or more unidentified loot in the same room now offer different rewards each [/list] [b]New Cards:[/b] [list] [*] Hammer And Anvil [*] Samson’s Sword [*] Fencing Rapier [*] Jester’s Bottoms [*] -Shadow Presence [*] Vicarious Shame [*] Augustin’s Charm [*] Sword Trader’s Ring [*] 50 Emeralds [*] Bloody Chest [*] Large HP Potion [*] Constitution Potion [*] Herotrap [/list] [b]Thanks for reading and see you at the next update! :)[/b] Bye! (ʘ‿ʘ)╯