[b]Hi there![/b]
A new update for the Lost For Swords demo just dropped! It includes a full rework of the systems and visuals outside of a tower run, including an overworld map. Furthermore, lots of improvements to help beginner players learn the game better, such as a second tower and better visual guides... and lots of other stuff too :)
Here's what's new:
[list]
[*] Introduced overworld map
[*] Added second tower that serves as a better introduction to tower gameplay
[*] Reworked first fort
[*] Reworked objective system: defeat monsters to obtain winged key, which opens door to next floor
[*] NPCs and Bosses are more talkative
[*] Added options for disabling post-processing and particles/flashing
[*] Healer can raise your Max HP by 2 if you visit her fully healed
[*] Slightly increased base HP of Knight and Rogue
[*] Small HP Adjustments to Monsters and Props
[*] Visible healthbars for cards
[*] Renamed “Dungeon Deck” to “Monster Deck”
[*] Reworked Defiance to only trigger when hero is 8-neighbor
[*] Many visual improvements to movement and attacking
[*] Small changes to monster pathfinding
[*] Fixed Ethereal Shuriken returning to deck - thanks @Jam2020
[*] Fixed upgraded Reactive Armor not working as described - thanks @Jam2020
[*] Fixed Vainglory shuffling one too many Vanity into the deck - thanks @TheOneWhoWondersThere
[*] New Card: Subtle Body Charm
[/list]
Thanks for reading and see you at the next patch! :)
Bye! (ʘ‿ʘ)╯