Successor Update

Patch notes 4.2.6 It has been a while since our last update but the good news is that we are making great progress and two new developers have joined our team. [h3] Marsh of the dead[/h3] We are testing our procedural region generation with a mini-campaign named Marsh of the Dead. [img]{STEAM_CLAN_IMAGE}/40770191/84c68592b44998ee8f5fa3581c976f5e5f36fc90.jpg[/img] [h3] The Dregg [i]New faction[/i][/h3] [b]Bloaters[/b] are a true menace born from dark pits in the swamp, able to turn themselves into Bone totems giving birth to new Bloaters or poisoned clouds. [b]Swamp lords[/b], cursed rotten corpsed amalgamated with the ecosystem of the march, able to submerge into the black waters to regenerate. [b]The marsh biome[/b] Is now part of the Marsh of the dead mini-campaign [h3]The Natural Cave[/h3] Natural caves are carved by the roots of giant trees and inhabited by creatures of the realm. [img]{STEAM_CLAN_IMAGE}/40770191/0edd49ef280b2fb6d97ece50aed691f76a53948c.jpg[/img] [h3]Lord Koenig[/h3] (work in progress) A new model of Lord Koning is not in the game together with his Sword of Weight [img]{STEAM_CLAN_IMAGE}/40770191/85d49d5e580c1fbd321a4b56bc9c4fcc40227b1b.jpg[/img] [h3]New Hero traits[/h3] [b]Healing Cant[/b]: If the War Priest is left idle he will begin changing, healing nearby units, and increasing their regeneration rate of endurance. [b]Eagle eye[/b]: Archer gains bonus damage when attacking from an elevated position above the target. [b]Not Today[/b]: Lord Koening refuses to die, and will once hitting 1 hp push adjected enemies back and regenerate to 50% his max health. This can only happen once per battle. [h3]UI[/h3] We have added icons and tooltips for most buff and debuff effects on the Heroes. [h3]AI[/h3] Improved pathfinding so that it's now possible to lead units through narrow pathways. [h3]Procedural generation[/h3] We are about to rewrap everything we have made so far in order to support fully procedural generated region maps. Hopefully, this will be a painless process so that we can deliver new content updates in the new year. [h3]Feedback[/h3] If you are part of the chosen playtesters please spend a few minutes to help us answer this [url=https://forms.gle/hzPaqBhSHfXALq3q7]Google Questionaire[/url] your feedback is very valuable to us. Or use the purple feedback button at the top left corner and write your wishes. Feedback through the Community discussions or our [url=https://discord.gg/4F9gEhCP]Discord channel[/url] is also very appreciated. Best regards From Playwood Project Dev Team