Patch Notes 0.6.1
Steam next festival is just around the corner, and we have been working hard to get a demo ready for everyone to try out.
The Demo is now already available for our playtesters. As usual, we are very interested in hearing your feedback, so please spend a moment answering the short google questionnaire or give us direct feedback from our Discord channel.
[b]Updates[/b]
It's now possible to promote one Hero when winning a region. All promoted heroes will join under your banner during the entire campaign and be part of your party when you reach the King's Citadel for the final showdown.
You can now upgrade skills, traits, and stats on your Lord and any promoted heroes. However, it's only possible to upgrade them for one or two layers in the Demo. UI is still a placeholder.
[img]{STEAM_CLAN_IMAGE}/40770191/46edd0a14c768587f2f31d640c53c27e110f174b.jpg[/img]
Furthermore, we have been fixing many bugs and issues and generally improved many other aspects, too many to mention at this stage.
A few bugs mentioned by our community:
[list]
[*] The dark creature spawning from an ancient site should no longer bug the whole area.
[*] We have improved the collision on Heroes, where they were sometimes not selected when clicking on them.
[*] We still have some "Null Rewards." We are looking at this issue.
[*] It's now possible to start from one of two regions avoiding the player being forced on a legendary item that is not usable.
[/list]
We hope you find time to give it a go and let us know what you think of good and bad.
Remember to wishlist :)
Best regards
The Playwood Project Dev Team