Strategic Command WW II: World at War - update v1.19.00

Strategic Command WWII: World at War

Strategic Command WWII: World At War is your chance to re-fight the 20th century’s greatest conflict, from Poland to China, Normandy to the Pacific, on a map encompassing the globe.

A new update is available for Strategic Command WWII: World at War. Here is the [b]full changelog[/b]: GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like event that other events could link to (Lothos). - Fixed an issue for AI ai units where they could incorrectly fly over NEUTRAL territory to otherwise strike 'unreachable' target hexes (Lothos). - Fixed a TERRITORY event crash error for when COUNTRY_ID= 0 (Lothos). - Added a new 'windowed mode' in the SETTINGS screen which will allow players to play the game in a moveable window on their desktop.