The Endless Mission is a community-driven creation sandbox game where you can play, hack, and create within a world...within a world...within a world, eventually making and sharing your own games...with the world.
[img]{STEAM_CLAN_IMAGE}/32524713/143b2a0edd96bae59399dccf63f148de70bff5ae.png[/img]
We’re excited to announce that today we’ve released the first major update to The Endless Mission and it’s one you’ve been asking for: The Racer! And to celebrate, we’re offering 33% discount on The Endless Mission for a limited time.
If you’ve played The Endless Mission at shows like EGX, Rezzed, or PAX you’ve likely encountered an early version of the Racer. We’ve since made improvements to the game and made it fully ready for you to make your very own race tracks in the Editor as well!
Here’s a video to give you a peek at what’s waiting for you in Dawn City:
https://www.youtube.com/watch?v=x6sBjgdMlwk
We’ll also be live on Twitch and Steam today at 2-3:30pm PST building a racer together with viewers, so don’t miss it!
We've also included a number of fixes and other new features:
[h2][b]Patch Notes[/b][/h2]
[h3]Global[/h3][list]
[*] [b]Added[/b]: The Racer Academy Game, available now for playing, hacking, and editing
[*] [b]Fixed[/b]: Disabled Avatar during Platformer intro cutscene
[*] [b]Fixed[/b]: Implemented a unit cap per faction in the RTS
[*] [b]Fixed[/b]: Optimized Blue Mage particle effects
[*] [b]Fixed[/b]: Updated LOD range in the Platformer and RTS games to be more appropriate to the LOD Bias setting
[*] [b]Fixed[/b]: Low framerate when many archers attack at once in the RTS
[/list]
[h3]Editor[/h3][list]
[*] [b]Added[/b]: Top Down Adventure and Racer Templates
[*] [b]Added[/b]: New assets from our partners at Terminal Two
[*] [b]Added[/b]: Updated Health Controller tech -- important note: there are updates needed if you have custom scripts using HealthController ([url=https://theendlessmission.gamepedia.com/Patch_Notes]click here for details[/url])
[*] [b]Added[/b]: New scripts to help you deal and modify damage/healing (DamageVolume will continuously damage things that enter it, while HealthChangeModifier will allow for damage immunities or resistances)
[*] [b]Added[/b]: New Megastructure buildings and their individual pieces to the Library.
[*] [b]Fixed[/b]: Updated the Distance which props change LODs and cull out.
[*] [b]Fixed[/b]: Dropboxes now collapse properly in the Hierarchy
[/list]