Starground Roadmap

Starground

Build a formidable factory and go dungeoning alone or with friends. Solve logic puzzles and automate resource collection and crafting, or venture into dungeons filled with dangers and rewards. Find your own ideal gameplay balance, as any unique path will advance the story!

[h3]Hey everyone, bit of a different kind of post today. We've been hard at work coming up with plans for what major updates are next for Starground, and have put them all into a roadmap![/h3] [img]{STEAM_CLAN_IMAGE}/44866778/129bde494db9ab3380423a602c235c127911fb21.png[/img] [h3]Dates are approximate, so some updates may come earlier or later. Alongside the major updates, a couple of smaller features ideally will be thrown in, including a space hub overhaul, april fools update, pollution, Steam workshop, and adding seasons into the game. For a bit more of a detailed rundown:[/h3] [h3]0.11 - "Brewconomics Cropdate" (Q1 2025)[/h3] This update would be focused on a few main things, including farming, potions, and economy. Players will be able to farm new crops, and either feed those to domesticated animals, sell them on the market, or make potions out of them. This will make automation feel a bit more "fair" since you will be able to get coins without having to go dungeoning. [h3]0.12 - "This Hex Update" (Q2 2025)[/h3] This update will be focused on NPCs and interactions with them. With a karma system, players can talk to NPCs, and start to build up relationships with them. This will tie into a lot of systems in the game, like discounts at shops or other bonuses in the game. Once you build up enough karma, you can take on NPCs as your selected companion, who will follow and help you. [h3]0.13 - "Finders Keepers" (Q3 2025)[/h3] This update will be all about exploring and dungeoning, with a couple of new mechanics making their introduction. The first will be spaceships that you can pilot to the furthest reaches of the solar system. Questing will be added in full force, with main story questlines, and new dungeons to run through. It will also include story-focused exploration zones, which will be fun for all those people who enjoy story and narrative. [h3]0.14 - "Quantumation Update" (Q4 2025)[/h3] This update will focus on the top tier of automation technology. It will mark the introduction of quantum technology, solar system megastructures, and other high-tier gadgets and gizmos that will make life easier on automation planets. [h3]1.0 - "Juan Pointo" (Q4 2025?)[/h3] This will be the full release update! It will mainly focus on QOL, optimization, and polishing. However it'll also mark the introduction of the game's final boss, and the conclusion to the storyline. [h3]This roadmap is a good summary of our plans, but isn't the end all for updates. We'll likely continue to flesh things out after release, or squeeze more content in-between these. Let us know if there's things on this you think are missing. Thanks![/h3] [h2]Follow Along[/h2] Want to follow the development of [b]Starground[/b] more closely? Please consider joining the official Discord, or tuning into regular devstreams held over on Twitch. [url=https://www.twitch.tv/bigboygamesofficial][img]{STEAM_CLAN_IMAGE}/44866778/2266c5c6e16e58a7caad9a538ed6b00696e22f7d.png[/img][/url] [url=https://discord.com/invite/drtJrwJbeX][img]{STEAM_CLAN_IMAGE}/44866778/6b926a1849144f7e8901544767e66794e7eeb377.png[/img][/url] [h1]Multiplayer Games Night?[/h1] Have you already got a group to play [b]Starground[/b] online together? Check out another online multiplayer offering from 2 Left Thumbs! [b]17.waves[/b] is a co-op tower defense, with [i]Overcooked[/i]-like multitasking. There's a free demo available now that you can play online! https://store.steampowered.com/app/2369760/17waves_TD/