SpriteMancer v0.3.1.0

SpriteMancer

SpriteMancer is an all-in-one tool to create and animate effects. Includes a Particle Editor, Animation, Fluid Simulation, 3D Support and a powerful Node Graph plus much more!

[img]{STEAM_CLAN_IMAGE}/43305791/e35d9fc29dcfc2c97f4ea8154c77859d44044308.png[/img] [h1][/h1] [img]{STEAM_CLAN_IMAGE}/43305791/67ac2961cd88c43e00136e4fd3d18842a11a7421.png[/img] [h1][/h1] [list] [*] Added "Background" Element. [*] Added "Filtering" option for 3D Models that enables texture interpolation. [*] Added "Mipmapping" option for 3D Models. [*] Added auto backups every 5 minutes. [*] Added "Backup" section in "File>Recent" that contains the last five auto backups. [*] Added "Toolbar" section above the preview. [*] Added an option to highlight the selected panel. This is enabled by default now and can be disabled in the preferences menu. [*] Added an option to select images through the preview section. This is enabled by default and can be disabled in the preferences menu. [*] Added "Filtering" option for Emitters. [*] Added an option to clear recent files list. [*] Added .webp export support. [*] Added 80 new particle images to the library. [*] Added a new "Theme Creator" that allows easy theme creation. This is only enabled when "Dev Mode" is enabled and is located in the "Dev" menu. [*] Added "Orange & Blue" theme. [*] Added "Electric" theme. [*] Added missing localization entries. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/83661955209e5694a3532f5abcbeaf8b4bf4af32.png[/img] [h1][/h1] [list] [*] Clipping Mask now only affect the layer below. [*] Improved locked sliders UI/UX. [*] Layer's visible icon is no longer blurry. [*] Invisible layers are now greyed out. [*] Updated credits in the about window. [*] Updated default theme to include an accent color. [*] Preview zooming now default to slow zoom, and fast zoom now needs the LEFT SHIFT key to be pressed. [*] Export menu is now disabled in the Welcome Screen. [*] Angle, Speed, Scale, Life and Direction sliders for particles are now linked for easier manipulation. [*] Updated "Particle" and "Particle Ext." inspectors. [*] Updated "Emitter" inspector. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/c6cc989c0a06947eeb856485bf0936c57fdbc6d1.png[/img] [h1][/h1] [list] [*] Fixed a bug that would crash the app when duplicating a particle after loading a project. [*] Fixed a bug that would crash the app when deleting an emitter that had particles inside. [*] Fixed a bug that would crash the app when loading an image in an "Image" element that had "Smear" fx enabled. [*] Fixed a bug that would crash the app when loading a "Node System" with "Input" nodes that were set to non-existant layers. [*] Fixed a bug that made "Fluids" sometimes not load an image properly. [*] Fixed a bug that would prevent a project from loading if it contained a particle that had "Particle Mode" set to "Random" or "Animated". [*] Fixed a bug that would crash the app when deleting a layer that was being used by an "Input" node. [*] Fixed a bug that prevented particles from spawning when "Timeline" looping was disabled. [*] Fixed a bug that would freeze the app when setting Blur(Simple) and Blur(Motion) to negative values. [*] Fixed a bug that made SpriteMancer load featured art even with the section disabled. [*] Fixed a bug that would crash the app when duplicating a path. [*] Fixed a bug that made layers not preserve their open property when dragged. [*] Fixed a bug that made resizing panels not accurate with UI scales greater than one. [*] Fixed a bug that allowed the first node of a "Curve" node's graph to be moved in the X axis. [*] Fixed a bug that would crash the app when placing a node in a "Curve" node to the same Y axis of another node. [*] Fixed a bug that would crash the app when importing an Emitter's contour that has zero pixels with an alpha value greater than zero. [*] Fixed a bug that would crash the app when duplicating an Attractor. [*] Fixed a bug that prevented certain 3D Models from loading their materials. [*] Fixed a bug that would crash the app when duplicating a particle via shortcut in their "Image" tab. [*] Fixed a bug that would freeze the app when exporting an animation while in the Welcome Screen. [*] Fixed a bug that would prevent Emitter's movement sliders to read/write keyframes. [*] Fixed a bug that made exported .mp4 roughly half speed. [*] Fixed a bug that would make the .jpg importer always load the previous imported .jpg. [*] Fixed a bug that would enable texture interpolation for 3D models randomly. [*] Fixed a bug that would crash the app when using undo after loading two images back to back. [*] Fixed a bug that would allow panels to be resized while being occluded by a window. [*] Fixed a bug that made $project_version key in localization not be properly loaded. [*] "Something went wrong" window should now auto-resize to fit its content. [*] "Particle Ext." size and scale increase now work properly when the particle is following a path. [*] Project Render settings are now properly reset on new projects. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/90daa71c901457241c4cebcf6196798b3b74b58a.png[/img]