SpriteMancer v0.1.1.1

SpriteMancer

SpriteMancer is an all-in-one tool to create and animate effects. Includes a Particle Editor, Animation, Fluid Simulation, 3D Support and a powerful Node Graph plus much more!

[img]{STEAM_CLAN_IMAGE}/43305791/a29bb4fe0ec8ba0f6c6c0ca1a9a02004688af48d.png[/img] [h1][/h1] [img]{STEAM_CLAN_IMAGE}/43305791/67ac2961cd88c43e00136e4fd3d18842a11a7421.png[/img] [h1][/h1] [list] [*] Node Graph can now be zoomed in and out. [*] Export animation path is now remembered between sessions. [*] Import/Export project path is now remembered between sessions. [*] Added scrollbars to previews. [*] Added "Enable panel resizing" to the main menu. [*] Added "Node Graph" section in preferences. [*] Added an option "Create new nodes at mouse position" to preferences. [*] Added "Drag and drop" support for GIF files. [*] Added "Rotation" node. [*] Added "Scale" node. [*] Added "Skew" node. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/83661955209e5694a3532f5abcbeaf8b4bf4af32.png[/img] [h1][/h1] [list] [*] Particle's life is now shown in seconds instead of frames. [*] Render duration is now shown in seconds instead of frames. [*] Re-ordered "Preferences" window. [*] Nodes input/outputs have been moved up to make space for future multiple inputs/outputs. [*] Nodes now read their name from the language file instead of the project file. [*] "Precision" slider in "Smear" fx is now normalized instead of going from 0 to 400. [*] Removed rounding from Layers section for consistency. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/c6cc989c0a06947eeb856485bf0936c57fdbc6d1.png[/img] [h1][/h1] [list] [*] Context menu no longer will shift nodes when zoomed. [*] "Smear" fx will no longer render while "Break" fx is active. [*] "Break" fx modes are now properly sorted. [*] Adjusted nodes creation coordinates. [*] "Shatter" image preset will no longer remove the slice properties of an image. [*] Simulation is now properly played after the "Loop problem" window shows up. [*] Changing UI scale no longer reverts back to the default font. [*] Changing language no longer resets UI scale to 1.00x. [*] App window will now be properly placed back in bounds after going out of bounds. [*] Fixed some links in the about section that didn't use the proper https protocol. [*] Project preview has been better adjusted to the panel. [*] Canvas is now properly cleared after each node pass. [*] Fixed an error that would crash the app when loading 3D Models. [*] Fixed an error that would crash the app If it tried to load a language file that no longer exists. [*] Fixed an error that would make images inherit wrong colors from nodes. [*] Fixed an error that would make the preview look darker than it should. [*] Fixed an error that would crash the app If the window was resized while a sliced image was being rendered. [/list] [img]{STEAM_CLAN_IMAGE}/43305791/90daa71c901457241c4cebcf6196798b3b74b58a.png[/img]