Shattered Heaven is a single-player deck builder card game with RPG elements and an ambitious branching narrative, set in a dark fantasy world. The game focuses on a card game and roguelike gameplay fueled by a great replay value, thanks to procedural dungeons, a deep crafting system.
Greetings Everyone!
Today we want to introduce the first feature coming out during early access: [b]NEW GAME +![/b]
This option [b]will be available to you after completing the main campaign[/b], and it will not be directly tied to your standard campaign game saves.
[h1]NEW GAME +[/h1]
[list]
[*] You will start a new campaign with [b]every hero card from the standard campaign already unlocked[/b].
[*] You will [b]unlock brand new Hero Cards[/b] after defeating certain bosses.
[*] [b]Enemies will be tougher[/b], showing up in different party configurations, and [i]with a few surprises along the way[/i]…
[*] Neutral Cards drafts will always include the full pool from the standard campaign + [b]a new set of Neutral and Adaptive cards[/b]!
[*] [b]Skill Point and Orb rewards are doubled![/b]
[/list]
[b]NEW GAME + will feature Vestal + and Everchosen + difficulties.[/b]
We will take this chance to also improve the difficulty scaling of the game as a whole, tuning the scaling of enemies’ HP and Damage in both the standard campaign and new game +.
[img]{STEAM_CLAN_IMAGE}/42551894/97479bac23f6ca30d86e418b30b93b74cdfc50ea.png[/img]
During the next few weeks leading to the update [b]we will reveal some of the new cards you can expect to find along the way![/b]
[i]And, maybe, something more…[/i]
Stay tuned for more updates and [b]the NEW GAME + update, releasing in July![/b]