JULY UPDATE: NEW GAME +

Shattered Heaven

Shattered Heaven is a single-player deck builder card game with RPG elements and an ambitious branching narrative, set in a dark fantasy world. The game focuses on a card game and roguelike gameplay fueled by a great replay value, thanks to procedural dungeons, a deep crafting system.

Greetings everyone! A new patch containing the NEW GAME + mode is releasing today! [h1]NEW GAME +[/h1] NEW GAME + will be available to you after completing the main campaign, and it will not be directly tied to your standard campaign game saves. Save files will show with a red logo in the load and save menu, [b]NEW GAME + FEATURES:[/b] [list] [*] 3 New HERO CARDS per character added: [list] [*] 3 new Common Hero cards are unlocked after defeating Sigurd. [*] 3 new Rare Hero cards are unlocked after defeating Eris. [*] 3 new Legendary cards are unlocked after defeating Achala. [/list] [*] 3 New ELITE ENEMIES have been added to Naraka Depth 3, Temple of Koa Depth 3 and Scorched Bastion Depth 3. [*] 14 New NEUTRAL CARDS have been added in the draft pool of every dungeon. [*] All Hero Cards from NEW GAME are unlocked from the start of NEW GAME +. [*] Added the Vestal + and Everchosen + difficulties. [*] Neutral Cards draft follow now an unlimited format (ie: every Neutral Card can appear in every Dungeon) [*] New enemy parties configurations. [*] Initial Bones and Dark Bones increased. [*] Skill points rewards are doubled. [*] Dark Bones and Stat Orbs rewards are increased [/list] [h1]MISC CHANGES:[/h1] [list] [*] Fixed several minor bugs [*] Fixed several typos [*] Enabled Steam Cloud [*] Fixed Skin unlocking being disabled after a recent patch [/list]