PATCH NOTES : V 1.1.1 + NEW CARDS SNEAK PEEK

Shattered Heaven

Shattered Heaven is a single-player deck builder card game with RPG elements and an ambitious branching narrative, set in a dark fantasy world. The game focuses on a card game and roguelike gameplay fueled by a great replay value, thanks to procedural dungeons, a deep crafting system.

Hello everyone! Today we have a small but significant update that aims[b] to improve the feeling of Neutral Cards[/b]. As always, this is only a step towards more balance to come! But first, let me introduce you to [b]3 of the new Neutral Cards you will find in NEW GAME +[/b], coming out this July! [img]{STEAM_CLAN_IMAGE}/42551894/126c66dcbe1b7ae7c9a4c192ba810c42becb3187.png[/img] Stay tuned for more cards previews coming soon! [h1]PATCH NOTES (V.1.1.1) :[/h1] [h3]Neutral Cards:[/h3] [list] [*] Rules of Nature => Extra damage from playing other Neutral Cards has been increased from 2 to 4. [*] Charming Denial => Base Armor increased by 1. [*] True Sight => Removed Armor gain. This card now removes a debuff. [*] Shadow of Doubt => Base Damage increased by 2. [*] Mind over Matter => Removed Armor gain. ENLIGHTENMENT increased from 1 to 2. [*] Fire Walk with Me => Base Damage increased by 3. [*] Growing Ambitions => Base Armor and Healing increased by 1. [*] Fangs of Delham => Base Damage increased by 2. [*] Just cause => Base Damage increased by 1. Rage gained by Magni increased by 2. [*] Martial prowess => SWIFT and GOUGE increased from 1 to 2. Reworked Magni's effect: "Draw a card with the BERSERK keyword from the deck". [*] Colour of the Wind => Removed Armor gain. Reduced AP cost from 1 to 0. [*] Apostasy => Added debuff STRIPPING on target enemy. [*] Broken Vow => Base Damage increased by 1. [*] Love eternal => Base Damage increased by 2. [*] Leave a Trace => Base Armor increased by 3. [*] Sic Parvis Magna => Base Damage increased by 2. [*] Crusade of Fate => Base Healing increased by 2. [*] Epiphany of Creation => Reduced AP cost from 2 to 1. [/list] [h3]Other changes & Bugfixes:[/h3] [list] [*] Added a list of cards played during a turn in the deck tab. [*] Hp and Armor of Temple of Koa's Warden (Stage 3) have been nerfed slightly. [*] Bosses of Temple of Koa and Scorched Bastion have been slightly rebalanced with more Hp and more damage on certain underperforming moves. [*] Temple of Koa Depth 1-2 has been changed to improve diversity of encounters. [*] Scorched Bastion Depth 1 and Depth 2 have been changed to include more encounter with 2 enemies parties. [*] Fixed a bug involved skill points and loading old templates in the full game and demo version. [*] Fixed a soft lock in the tutorial when the player closes the game in the first draft in the full game and the demo version. [*] Fixed a bug with the achievement "Conqueror of Ashram" not unlocking correctly. [*] Fixed the description of the trinket "Coat of pride". [*] Fixed a few missions appearing on the wrong ecounters. [*] Fixed a new bug with the skill Whirlwind of blades [/list]