Time Rift is a fast-paced puzzle-shooter. You’re a hacker-turned-security tester, but your skills will only get you so far - to take down global megacorp VaultCo, you’ll have to manipulate the flow of time!
Hello Timerifters!
I’m Simon, the creative director behind Time Rift!
We wanted to share with you a small message from the team here!
So, for those of you who have been following Time Rift since we launched it on Gamejolt, you might remember there were only 2 of us back then, since it was a student project at first.
Now, a few years later, the project has become way more ambitious!
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[h2]Abiding Bridge[/h2]
We’re super lucky to have Abiding Bridge as our publisher.
They allow us to bring the game to you here on Steam but also on other platforms and events. It is the perfect company to work with to sell a first game even if we did not create any company ourselves and we are pretty new in the industry.
That is why they also help us with the administrative work to find a way to share the future financial income of the game. They also manage the communication and find partners to help us during this adventure.
Abiding bridge also help to raise the quality of the game with the input of playtests to ensure everything is fine with the levels, the game mechanics understanding, etc. Finally, their producer helps a lot with the team efficiency since we work together.
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[h2]Thank you![/h2]
As you may have seen, Time Rift was featured in the Steam Game Fesitval! Thanks to this, a lot of players saw our page and tried our demo!
We even got a lot of new wishlists, as well as new members in our community.
It's weird to think that our small project we made at our school got noticed by so many people, and that they even liked it!
So, from all of us at Lightshards and Abiding Bridge, THANK YOU!
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[h2]What’s next for the game?[/h2]
As I’m sure a lot of you will want to hear about the release date, we can’t announce it just yet. With Abiding bridge, we want the game to be up to our standards. This means that we still have long months of development ahead of us.
The first step will be to arrange all the levels we have already created and still work on the core of the game to reach the best quality. Thankfully, all the feedback we got during the festival will help a lot :)
We will also add all the settings to be sure it is easy to access and play for everyone.
The second thing to do will be to choose the community features we want to add like leaderboards or level editing and see if it is a good addition to the game.
Stay safe Time Rifters!