Patch Notes for Update 0.6.1

TerraTech Worlds

TerraTech Worlds is an open world, build-craft adventure game, set on an uncharted alien world. Play solo or with friends, explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through hazards and enemies to harness the power of your environment

Hi everyone Here are the patch notes for the latest update which contains several bug fixes that have been reported in the 0.6 update by the community. As always, thank you very much to our amazing TerraTech Worlds community for all the invaluable bug reports being posted via Discord. If you have any feedback, please share your thoughts with us. [h2]Bug fixes[/h2] [list] [*] Fixed issue causing crafting recipes to disappear from Cab Crafting in a multiplayer game after the host leaves, then starts up the same game again and others re-join via "Continue." [*] Fixed issue causing objectives to disappear for clients when the host has completed the onboarding objectives and their next one is to find the Forest Trader, then clients join the game, complete the onboarding tutorials themselves, exit then re-join - at this point, the Forest Trader objective was missing from the Prospector Portal. [*] Fixed errors with launchpad delivery missions referencing old resources that are no longer in the game. [*] Fixed crafting recipe errors for Rocket Fuel and Heater Fuel that referenced old resources that are no longer in the game. [*] Fixed issue causing the game to crash if a Tech has an antenna block or flag block on it and uses the Tech Yard Dock module to go from land to water or vice versa. [/list]