Happy Holidays, Crackpotters! We've prepared a small update to celebrate the christmas season with six brand-new masks! We hope you like them!
[h2]New Features[/h2]
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[*]6 New masks added
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[h2]Changes[/h2]
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[*] Adjusted difficulty balance in Kiyumi's Story chapter for a smoother progression
[*] When playing Push mode in Twinkling Tower, glitter barriers will now follow the central pillar.
[*] The Ultimate Charged sound effect can now interrupt itself to prevent overlapping
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[h2]Bug fixes[/h2]
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[*] Fixed an animation issue where Kitsuro would sometimes get stuck in a short loop during non-playable sequences.
[*] Fixed an oversight that left Kitsuro unaffected by the stop-watch item.
[*] Fixed an issue where Moranna's max-charge bullet and her Story Minigame shots would would drag the game's performance down.
[*] Fixed an issue where Mothilda's shield would sometimes appear on Mothilda's back during defeat sequences.
[*] Fixed an issue where CPU Mothildas would sometimes aggressively change the position of their shield every frame with unprecedented levels of fury.
[*] Fixed a problem in Sadie's Story Chapter, where Sadie would sometimes appear stuck inside the giant flask in the in-game cinematics while chasing Mothilda.
[*] Fixed a bug where the Babynator defeat animation would sometimes show the wrong baby on certain special Story Mode battles.
[*] Fixed an error that could sometimes result in a crash when going back to a previous option in the pause screen
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