Small Update on Deathrush Mode

Rising Hell

Rising Hell is a vertical platformer rogue-lite filled with adrenaline-pumping action and tons of heavy gothic metal shreds. Climb out from the ever-changing hell while you fight hordes of blood-lusting demons.

Greetings, mortals! We heard your feedback on the Gauntlet Mode, particularly the Deathrush! After the initial tweak that we did last [url=https://store.steampowered.com/news/app/657000/view/3075372026639397227]patch[/url], it seems that we overlooked the problem with the difficulty and tweaked the [i]overall health[/i] of the enemy rather than [i]how much time[/i] you have and you can get! Thus some tweaks shall be made! And here's the [i]not so[/i] list of the patch: [list] [*] Fixed bug causing damage to become less than 0 in Gauntlet Mode [*] Rebalanced gameplay on Deathrush third realm [/list] Please don't be hesitant to give us feedback! Thank you! Regards, Hell's Renovation Committee. [img]{STEAM_CLAN_IMAGE}/35723656/713be6d001c5b6bddef3423f9d4bbdc4685c30a1.gif[/img]