Rising Hell is a vertical platformer rogue-lite filled with adrenaline-pumping action and tons of heavy gothic metal shreds. Climb out from the ever-changing hell while you fight hordes of blood-lusting demons.
Hello Mortals,
It's been a while since we met last time, though it's surprising to see you still survive in this unforgiving hell, chosen one!
Now we have prepared ourselves a [i]Redemption[[/i] for you guys!
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You can now play Conquest with [b]Redemption Mode[/b] option. By checking this option you'll get 3 chances (or lives) and continue from your current progress. Keep in mind that your soul and blight gain will be reduced in this mode!
But of course, it never gets any easier inside here so it's our pleasure to give you even more [b]Agony level[/b] and raise the maximum to [b]level 24[/b] 😈
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Added 2 new challenges in gauntlet mode; [b]Madhell[/b] and [b]Deathrush[/b].
You'll be challenged with various obstacles and hazards in [b]Madhell[/b], but [i]a single mistake[/i] is all that it takes to kill you here so tread carefully.
In [b]Deathrush[/b] time is your enemy! Climb your way as fast as possible and fight the archdemon before time runs out, the enemy here will also drop an item to extend your time limit. Be fast and be swift mortals!
Last but not least we fixed some minor bugs and improved small features in our public beta update. You can always hop on to public beta branch to test yourself with our new updates.
See our full list of the patch here:
[list]
[*] Added new cinematic intro.
[*] New challenge : Deathrush. Race against time and slay the Archdemon before the time's out.
[*] New challenge : Madhell. Survive the torturing chambers of hell. Reach the way out, and become the untouchable.
[*] New Relic : Oblivion Bracer. Initially gives 200 red souls, start the game with 90% life.
[*] Added new Vault of Avarice stages.
[*] Added new difficulty : Redemption Mode: Gives 3 chances of Redemption, 1 is reduced when you die and you'll be ressurected.
[*] Increased Agony levels to 24.
[*] Fixed movement glitch on 3rd Archdemon (Dasael)
[*] Fixed glitch on 3rd Archdemon clone's attack movement.
[*] Fixed bug on Sydna's explosive spheres when attacking an Archdemon using Satanic weapon.
[*] Slain Archdemon now drops 100 red souls, while red souls bonus on boss reward screen are now decreased to 100.
[*] Fixed some bugs on Weekly Dares.
[*] Fixed bug on the battle against Magog.
[*] Choosing Re-rise are now also increasing the agony level.
[*] Added a 'reset to default' in settings menu
[/list]
We hope to see you guys [i]Rise-in Hell[/i]!
Sincerely,
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Hell Renovation Committee