Lost in Fantaland is a Roguelite game with deck-building at its core, deeply integrated with board-game strategy mechanics. You will choose one of six unique characters and embark on a randomly generated adventure. Use your creativity to build your deck, and uncover the secrets of this world!
[h2]New:[/h2]
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[*] The in-game achievement list in Compendium.
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[h2]Update:[/h2]
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[*] The UI size changed. (Compendium and card tips)
[*] The support of right-click Quick Play for attack-like Skill and white cards.
[*] Enemy HP preview is displayed as numbers when it's about to be killed.
[*] Removed the Artifact Ninja Scroll for Starshield Knight.
[*] Card Ultra Action Beam: -1 upgrading damage.
[*] Card Starlight Slash: changed to +4 damage when star absorbed.
[*] Card Full Combo Shield: +2 Armor and -1 upgrading Armor.
[*] Card Spike Shield: +1 Armor and -1 upgrading Armor.
[*] Card Stargate: -1 AP cost.
[*] Card Ultra Heavy Strike: +4 damage.
[*] Card Life Steal: unupgraded card effect +5%.
[*] Card Lingering Rage: unupgraded card effect +5%.
[*] Card Blood Defense: -2 Armor.
[*] Card Overload Action and Overload Sprint: the upgraded effect is reduced to -4% HP.
[*] Card Unrivaled Strike: +1 damage.
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[h2]Bug Fix:[/h2]
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[*] When the start position is not placed, in some cases the preview of AP and the MOVP did not align after entering the battlefield.
[*] You could not eat the newly food item directly when you get a HP item and your backpack is full.
[*] Artifact Two-Edged Axe did not work on Fighting Badge and Steel Lock.
[*] The debuff Demon Burn had a text value error.
[*] Compendium listed the Artifacts that characters don't have.
[*] When all cards have been upgraded, some events with card upgrading caused stuck.
[*] Some Crashes.
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