[h1]⦁ remove white armor hp bars/balanced armor & HP combat finishers
⦁ middle scroll to switch between target lockons
⦁ made invisible walls for bull flight only appear during fight
⦁ Dragonbull is now aggressive after cutscene (lowered it's chance of performing heal)
⦁ added check to see if weapon equipped before cutscene
(to make cutscene better unsheathes weapon)
[/h1]