Patches to game & UI

Blood of the Elves

This is a story of a high Elven prince fall from grace. He is thrown out of Solaris for his unclean blood. Finding himself exiled to the land of the lower he has to form unlikely alliances and train his vampire powers to obtain vengeance for his crown, his family and most importantly his honor.

[h1][list] [*] -added blurry underwater effects for waterfall cathedral area [*] -added blurry underwater effects for swamp [*] -added random events that spawn throughout the map [*] -fixed terrain glitches [*] -patched huge continue/save file glitch [*] -patched huge execution finisher glitch now executes enemies at 25% HP or lower [*] -optimized main menu & options/inventory UI [*] -fixed gravity [*] -fixed landmark teleports so now can fast travel to landmark and it will save that you found it so can't farm EXP from re-discovering it again and again sorry haha [/list] [h2] For the next few updates we plan on making chapter 1 much more lively which includes a turret ballista elven mission & a lively set of intractable NPCs full of minigames the player can partake in to make the area feel more alive. Then we will be moving on to dragon mounts more voice overs we are excited for the future and we are thankful you are here to experience all these changes and contribute suggestions thank you to you all who have been a huge part of this game![/h2]